Liu yi FEI dating

Liu Yifei, 30, and Song Seung-heon, 41, first met on the set of the Korean-Chinese movie “The Third Way of Love” back in 2015, and the two began dating and announced their relationship to the ... Who is she dating right now? Yifei Liu is currently single.. Relationships. Yifei Liu has been in a relationship with Seung-heon Song (2015 - 2018).. About. Yifei Liu is a 33 year old Chinese Actress. Born An Feng on 25th August, 1987 in Wuhan, Hubei, China, she is famous for The Forbidden Kingdom in a career that spans 2002–present and Musical career. Liu Yifei’s Boyfriend. Liu Yifei is single. She is not dating anyone currently. Liu had at least 1 relationship in the past. Liu Yifei has not been previously engaged. She was born in Wuhan, China, to dancer Liu Xiaoli and diplomat and professor An Shaokang. She spent her childhood in both China and New York, U.S.A. Liu Yifei’s passion for her role as Mulan is remarkable. For 3 months, she did physical training, learnt horseback riding, tai chi and qigong. The actress also went for lessons with movement choreographers in preparation for Mulan (2020). Liu Yifei Is A Multifaceted Actress Is Liu Yifei Married Or Dating? Boyfriend, Husband. Turing the pages to Lui Yifei’s dating diary, Lui was introduced to the Korean actor Song Seung-hun in 2013 in the set of The Third Way of Love. Liu Yifei with her ex-boyfriend Song Seung-hun. After 2 years of friendship, Seung-hun officially was the boyfriend to Liu Yifei. Song Seung Heon and Liu Yifei stood out as truly newsworthy after they presented that they were seeking again in 2015; anyway, they have been immediately hounded through separation gossipy with all the eye on their sentiment tidbits. Is Liu Yifei Dating Someone? This continued for most extreme in their – yr seeking, and keeping […] Liu Yifei in Mulan (Image: The Disinsider). Yifei has also portrayed characters in the TV series Chinese Paladin (2005), The Return of the Condor Heroes (2006), The Love of Hypnosis (2019).. As a singer, Liu Yifei has released two albums Liu Yifei (2006), All My Words (2006), and worked in numerous theme songs.. Co-stars. On the set of Mulan, Liu Yifei has worked alongside Gong Li, Donnie Yen ... Who is Liu Yifei dating? Liu Yifei is currently single, according to our records.. The Chinese, American Movie Actress was born in Wuhan on August 25, 1987. Notable for her roles in Chinese Paladin, The Return of the Condor Heroes, Love in Disguise, and The Forbidden Kingdom, she is also famous for her career in the Mandopop and Japanese pop music industries. Song Seung-hun and Liu Yifei’s Break Up News Song Seung-hun and Liu Yifei started dating in 2015. They first met when they worked together for the Chinese-South Korean production The Third Way of Love in 2013. Song Seung-hun’s agency confirmed that the two were dating and also said that the two actors became close on the filming set. The 33 aged Chinese/American actress Liu Yifei, aka Crystal Liu has starred in the movies and TV shows like The Chinese Widow, The Forbidden Kingdom, Once Upon A Time, Night Peacock, etc. The actress Liu dated her The Third Way of Love co-star Song Seung-Heon from 2015 to 2018. The 5-feet-7-inch tall Liu Yifei has a net worth of $10 million.

Future Three Kingdoms DLC Possibilities

2020.08.25 16:47 jeandanjou Future Three Kingdoms DLC Possibilities

Someone had a post here about what they wanted/expected for Three Kingdoms DLC in the future, and I've thought hard and long about it.
I decided to come up with my own timeline to what we're possibly getting, and since I've ended up quite please with it I wanted to share it to hear both any criticism, ways to add more things to it or correct anything wrong, and above all, see your own ideas and wants. Thus:
Yuan Shao as a Playable faction with his son's also being playable and having a Priam's Heir mechanic (for players only). Would complete the missing notables of the early period, with Yuan Shao getting 4-6 Uniques, Cao Cao getting Cao Ren and Yu Jin as Uniques, Liu Bei gets special horde mechanics maybe? Liu Biao gets some uniques as well. Yuan Shao (and sons) and Cao Cao will be the focus.
Yuan Shao and Cao Cao get their mechanics revamped to better fit the new changes, while Yuan Shao brothers share a Heir mechanic + their own mechanic.
Zhang Xiu FLC (it's a coin toss wether they make him a main part of the DLC or FLC. I'm betting on a large focus on Cao Cao and Yuan Shao, so FLC it is).
Destiny or Ambition as the main theme.
199 start date.
Obs.: Guandu was heavily hinted in A World Betrayed, with Yuan Shao and Cao Cao conflict foreshadowed, Yuan Shao getting two new notables (still generic) with all four of his notables having a very important role in the novel's version of Guandu, the Behind the Scenes for AWB having the Developer directly name-drop the battle as a must addition in the Future DLC video (from March), and the developers saying that after Nanman there would be a Chapter Pack.

Northern Expansion Pack:
Qiang, Xianbei (led by Kebineg or Tuoba Linwei), Xiongnu (led by Yufuluo) and Wuhan (led by Tadun). Each faction will play differently, with Yufuluo being wanting to reform his motherland, having Mercenary contracts; the Wuhan being basically the Shamoke of the North; the Xianbei being a raiding, sacking and razing focused faction, very aggressive; dunno about the Qiang but as pointed out, they're not actually a Nomad Mongolian people but Tibetan Herders/Farmers so they'd need to be somewhat distinct.
There was a lot of intersection between the Northern tribes. The Xianbei and Wuhan were the same people, but different offshots politically speaking, while the vast majority of the Xiongnu people migrated and joined the Xianbei mostly and the Wuhan second. This gives them a natural common roster, while the Qiang are already half implemented due to the Qiang province rebellion and Ma Teng units.
Inner Mongolia and the start of the western protectorate would be added (basically, a part of the Gansu Corridor, maybe even have a special mechanic for the Protectorate itself, but I don't that they will expand that far West), while Liang Province will be populated by the Qiang. Probably some massive changes in the north and Northwest.
We might even see them adapted as the Five Barbarians for the 8 Princes DLC to finally get something interesting. I don't expect more than the Qiang and Di being the same while the Jie replace the Wuhan.
Han Sui as FLC
Obs.: Yufuluo is already directly referenced in the game, Tuoba Linwei is also in the game as a generic. This Expansion was already confirmed as coming "soonish" since they're leaving fixing Mount Song to it. Meanwhile, Kenbineng was a powerful leader that Cao Cao defeated, and who has a relatively famous passage in the novel where he flees in fear when he discover he's facing the Mighty Ma Chao, whom he knew the reputation of from the Qiang in his army. Tadun was an important Wuhan King and one of Yuan Shao's main allies, and who then also allied with Yuan Shao's sons to defeat Cao Cao, but were instead defeated in the Battle of White Wolf Mountain. From then on the Wuhan became a Wei puppet, as, in de Crespigny words, they "ceased to be an independent entity" - White Wolf Mountain Battle and the Wuhan also get referenced in a bandit tech.

Sun Quan faction will debut here, since I think Guandu will start just before Sun Ce's Death, and CA will want to have a DLC that properly focus on Sun Quan to introduce him and his faction mechanics, although this does open up what to do with Sun Ce, since his AWB mechanic won't work here.
I'm betting that we won't see a Tong Pass + Yi Province Invasion DLC, which I also think it's unnecessary due to almost no changes between 208-211 except less faction variety and Liu Bei starting an invasion that can be perfectly added as an event chain in the Chibi pack. Thus, I think we will see Ma Chao as the other main focus of the DLC, since he's the other new faction in place possible and would be a good team with Sun Quan go grab attention.
Liu Bei gets his mechanic overhauled. By now the Han Empire faction should be tiny, and regardless, Unity is a very simplistic mechanic that should be overhauled. Since there'd be no 211 start, this is the best opportunity to do this and add his Yi Province invasion quest chain.
Zhang Lu or Liu Zhang as FLC.
Revenge as the main theme (Ma Chao against Cao Cao and Sun Quan against Huang Zu, maybe Liu Biao and others).
208 Start date.

The Baiyue (the One Hundred Yue) Tribes Culture Pack:
The Yue lands right now a big empty spot, and they Yue as a faction are already partially implemented thanks to Yan Baihu. They'd offer more variety for a relatively simpler addition and work than a full Expansion Pack, and would finally plug the last empty spot of abandoned commanderies (I'm presuming the Northern Expansion Pack plugged the one in the Ordos).
They were a very naval people, having a standing navy and relying heavily in fishing, so who knows what CA will do with them. We might see the addition of Marshlands and Wet terrain here.
They were also famous for having short hair, extensive tattoos and fine swords and swordmanship, which is very useful for distinct units with striking visuals, always a nice attractive to get players interested.
Yan Baihu is already in the game or else he'd be the obvious choice of FLC. He will likely see an overhaul anyway.
This will be a culture pack, so akin to what we got with the Yellow Turbans pre-order DLC, and not the Expansion Packs.
Post Chibi would be ideal, because 207-208 is when Sun Quan started conquering then. This would go on for a decade.
We'd get as FLC either Zhang Lu or Liu Zhang as FLC, maybe (the one who wasn't FLC/DLC in Chibi), or maybe someone else entirely.
Obs: Of all possible DLCs, this is the one I'm least confident about but one I'd really like to see.

Korea Expansion Pack:
Gaya, Baekje, Silla and Goguryeo as playable factions.
Gaya was a confederacy of cities, so it will probably have a distinct mechanic. Goguryeo was the richest and most sinicized of the kingdoms, so we will likely see mechanics that and their ambition. Silla and Baekje are smaller, less developed kingdoms than Goguryeo, and who'd only achieve greater further in time after Goguryeo got severely curtailed by the Chinese, so I expect their mechanics to reflect this desire to take Goguryeos place and have some basis in the things that the kingdoms were famous for in the future.
I'd love to see Hwarang added, as a kind of Chilvary + Samurai thing, even if they're ahistorical for this time period. I know very little about the period to infer more than above, and like with the Trebuchets and Cataphracts, I expect CA to add some out of place units and things to create more colorful and recognizable factions.
This is a DLC that is surely coming in my opinion. The Korean Peninsula is in the game, even if not as proper conquerable region, and we have not one, but two famous wars here, one is Sima Yi's Liaodong Campaign while the other are the Goguryeo-Wei Wars, both pretty large and famous.
There are extensive records of this time (compared to the other cultures at least) and Korean tradition of their own Three Kingdoms period is solid.
Gongsun Du and his family as the FLC is the obvious choice.

Emperor's Edition - the 'proper' Three Kingdoms start:
Cao Pi and Liu Shan are playable, with Sun Quan this gives us Shu, Wei and Wu. Zhuge will likely be locked as Regent/Prime Minister for Shu.
This one is tricky. There's two ways CA can do this in my opinion:
  1. As FLC. It's be modeled after the Imperator Edition for Rome 2. Sun Quan might be locked if you don't own the 208 DLC. There'd be some overhauls for Court mechanics to add some challenge.
  2. As DLC. Same as above, but this time they go really deep into Faction mechanics and court mechanics, add a bunch of vassals who have an ever present risk of rebellion. We will likely see some programmed invasions by the other Kingdoms, and would be interesting to see a Balance Mechanic, kinda like Realm Divided from Shogun 2. Become too strong and the other two Kingdoms will ally and attack you, until the balance is restored or you win. This means you can also use it against an AI Kingdom that got too strong.
New Era as the Main Theme.
223 Start - the starting date is polemic. The Three Kingdoms proper is usually marked as 220, when Cao Cao dies and Cao Pi crowns himself emperor, while Liu Bei crowns himself emperor in 221 and Sun Quan only in 229. But the Three Kingdoms are formally formed earlier, in 222, when Sun Quan declares himself independent 9& Wei. I chose 223 because it'd give us Liu Shan + Zhuge and Cao Pi as their own factions, being the main new factions.
Obs.: 220-222 is basically when the last remnants of the old generation that still remembered the Han Dynasty died. Lü Meng, Liu Bei, Guan Yu, Cao Cao, Xiahou Yuan, Xiahou Dun, Zhang Fei, Ma Chao, Huang Zhong, Yu Jin, Zhang Liao and many others dying during this short interval (others like Lü Su and Yue Jin died shortly before or after).
submitted by jeandanjou to totalwar [link] [comments]

2020.06.24 06:42 Tripeeri The Asian Diaspora Women (an alternative perspective on dating)

This is my response to u.kmoh74 's post, and I thought since I would love to start a proper discussion around the issues of Asian Female issues and identity and how it impacts the dating sphere in the West.
Some are my observation overtime and I'd love to hear some real discussion around this; name calling and trolling etc will be reported to the admins.
Intergenerational Trauma
During my early childhood I was raised by my grandparents who were the early silent generation (they had my parents when they were 18 etc). They a completely different mentality on life compare to my parents (baby boomers). But then thats because they've lived through WWII and during intense poverty; and they were extremely neglectful and traumatised when bringing up my parents, but dotted on me emotionally when I was growing up. Like as if they were making up for what they didn't give to my parents. The experience showed me Day vs. Night what trauma and emotional neglect can do.
When I turned 18; my dad sat me down and told me to forget about travelling or a career, get a stable job and go get married and have kids. This was in the 2000s. But this is a product of immigrant parents who are baby boomers who are emotionally traumatised and haven't been able to resolve this trauma within themselves; and have passed it onto me.
Took me years of counselling and fighting against this expectations to finally break out and be free. I found alot of Asian women (my age) have my type of experiences more than the "understanding family" experience who allows their daughter to do whatever they want and pick which ever career they want and travel/live wherever they want.
I'm more stubborn naturally (and dance to my own pace); and their expectations didn't work on me. The ones that did are married and have babies; and usually they marry Asians guys because that's actually what was expected of them from the parents.
Differences in attitude between generations
For millennial and zoomers (especially in the West); the personal freedom for a white girl grow up in a liberal/progress family is massively different compare to growing up in an Asian family. (the Asians are way more traditional in comparison; and just because the Asian family live in the West, doesn't mean they automatically lose all the traditional aspects and the attitudes/expectations some older Asian men have towards their own daughter. And this is true in my personal experience and also from the Asian women I've spoke to). To change deep values; it has to be a conscious effort of questioning why you think the way you do etc; rather than leaving it up to "osmosis". So alot of families unconsciously held onto the some outdated expectations.
I wonder the whole "women climb social ladders by marrying white" is more of a gen x thing? Because women like that are so despised in the millennial/zoomer culture (its all about authenticity for us. In my experience there ain't that many who believes in "marry up = marry white"; its more important for us to personally achieve the career status for ourselves. It's a 90's and 00's upbringing thing) - This is also a general trend in the wider West anyway. I suspect this might also cause the Right-Wing resurgence. I'd also wish this sub can talk more about right-wing threat to Asians living in the West generally as well.
I suspect alot of Asian Women are actually caught between their version of "tradition" upbringing vs. "wanting to live a liberal/progressive life" (and I think this is causing a lot of identity stress in Asian women too)
Mental Health Issues
I agree that alot of extreme right-wing White guys (with very dark and sick personalities) found this "glitch" aka extremely traumatised Asian women (usually someone with a BPD diagnosis) and are purposely attracting young Asians women by making fake promises. As u.kmoh74 kindly pointed out in the article. Those girls usually don't end up well or end up dead (yes lets also talk about domestic violence too). There is a massive connection between this with mental health issues and also personality disorders. I understand that once you open the can of worms; you will also need to talk about the same issues within Asian communities hence r. asianparentstories. But because Mental Health help is taboo still in most Asian families; (it might be better for 3rd+ gen Asians), but 1.5 and 2nd gens are struggling and fighting a cultural misunderstanding while carrying all the trauma.
I do know 1 female-friend who did purposely and consciously pick a white guy to marry out of all the guys she dated. But her family was a mess. Her dad is even more controlling/intensely abusive than mine, and she hated her dad. I suspect she married a White guy to spite her dad. Shes a classic r. AsianParentStories case; and we should be empathetic to her; because her choices are byproduct of her upbringing and her unresolved trauma.
Neurodiversity, ADHD and Autism
On the topic of mental health issues; it'll be great if the sub can recognise the Neurodiversity, ADHD and Autism in Asian populations, and that it cause some dating issues especially when its not recognised. This is not just about Asian guys, there are actually a lot of Asian girls who are under-diagnosed and may have caused alot of problem with emotional connection and attraction hence the inability to have a relationship from both sides or Asian women dumping well meaning Asian men. This is generally a social problem (due to women being under-diagnosed for a long time); not just impacting only Asians. I'd really like to see this sub talk about this more.
LGBT and Asian Identity
I noticed alot of Asians girls are actually LGBT+ rather than dating white guys, and thats why they are off the market and this sub is not even recognising that possibility; would be great if the sub is willing to expand and recognise LGBT Asians exists and does have an impact on dating.
I can believe however; if the girl is Bi and she needs an super open and understanding husband, she might pick a White guy because "Asians stereotypes are still not open to LGBT experiences" (imagine trying to explain to immigrant parents, see r. AsianParentStories). This is such a mess of cultural issues and its not fair and it impacts on well-mean Asian men; but I think once the sub is more open to this type of conversation; there will be more understanding around the LGBT and Asian identity. This might be just end up being a case of showing that the guy and his family is going to be open to the fact that the girl use to have girlfriends; and not be judged on her ability to be a future wife and mother.
Not that many conventionally pretty Asians girls in Diaspora and creates an illusion that "shes too picky"
The only other reason I can think of; is when 10 Asian guy going after 1 Asian girl, because there are just not that many conventionally pretty Asian girls in such a small pool of diaspora women. So it will look like she is constantly rejecting guys. (this is something the guys have to address with your own to move pass the vanity due to lack of available super pretty Asian women for every Asian guy). Because I KNOW personally so many Asian girls who is more of an Awkwafina rather than a Fan Bing Bing or Liu Yi Fei but would love to have an Asian Boyfriend.
This mentality is basically emulating the Dark Tetrad Personalities; which in laymen's terms Abusive personalities. If you practice this, you probably will scare away alot of women (not just Asian women). If you want to actually date, and not abuse women, please be very wary because this is exactly the same stuff dark and sick people from extreme Right-Wing White men uses. It's not attraction technique; its abuse.
Cross Cultural Experiences and Upbringing (Third Culture Kids)
Asian guys growing up in the West have the advantage to attracting an Asian Diaspora girl because of the Cross-Cultural thing and a natural cultural understanding of 1. being Asian, 2. living in the West, and 3. the struggle of juggling 2 identities. No matter how much you can explain to someone who live and grow up in a mono culture, they just don't get it. This isn't just evident with Asian Diaspora Women and White guys, but also Asian Diaspora and People from Asia. I suspect this also stopped a lot of Asian Diaspora men from just jumping onto a plane and marry someone from the old motherland. See r. TCK
submitted by Tripeeri to aznidentity [link] [comments]

2020.04.25 10:51 MadeUAcctButIEatedIt Match thread 25 April 2020 - 17:00 AWST, 9:00 UTC

Match 20

Guardians 5 - 6 Brothers

1 2 3 4 5 6 7 8 9 R H E
B 0 0 3 0 0 1 1 1 0 6 12 1
G 0 0 0 0 1 4 0 0 0 5 6 1
Hsinchuang Baseball Stadium, New Taipei

Starting lineups

No. Fubon Guardians No. CTBC Brothers
6 Malo Ipong RF 9 Wang Wei-Chen 3B
22 Lee Tsung-Hsien SS 90 Chiang Kun-Yu SS
46 Fan Kuo-Chen 3B 7 Chang Chih-Hao CF
5 Chiang Chih-Hsien DH 3 Ngayaw Akeʼ DH
9 Lin Yi-Chuan 1B 39 Chan Tzu-Hsien LF
93 Chen Pin-Chieh LF 96 Su Wei-Ta 1B
1 Lin Che-Hsuan CF 1 Chen Tzu-Hao RF
23 Yang Chin-Hao 2B 98 Yueh Tung-Hua 2B
20 Lin Yu-Ying C 65 Kao Yu-Chieh C
44 Henry Sosa P 35 Esmil Rogers P

Match 21

Uni-Lions 8 - 7 Monkeys

1 2 3 4 5 6 7 8 9 R H E
R 4 1 0 2 0 0 0 0 0 7 14 0
L 0 2 0 0 0 1 3 0 2 8 12 0
Tainan Municipal Baseball Stadium

Starting lineups

No. Uni-President Lions No. Rakuten Monkeys
24 Chen Chieh-Hsien DH 98 Chen Chen-Wei RF
64 Lin Ching-Kai 2B 39 Lin Li 3B
77 Lin An-Ko RF 29 Chen Chun-Hsiu 1B
32 Su Chih-Chieh LF 11 Lin Hung-Yu DH
25 Teng Chih-Wei 1B 21 Kuo Yen-Wen 2B
65 Chen Chung-Yu C 85 Chu Yu-Hsien LF
5 Kuo Fu-Lin 3B 35 Cheng Chin CF
39 Lin Tzu-Chieh SS 60 Liu Shih-Hao C
6 Tang Chao-Ting DH 6 Lin Cheng-Fei SS
54 Ryan Feierabend P 24 Lisalverto Bonilla P
submitted by MadeUAcctButIEatedIt to CPBL [link] [comments]

2020.04.22 11:57 MadeUAcctButIEatedIt Match thread 22 April 2020 - 18:30 AWST, 10:30 UTC

Match 15

Guardians 5 - 9 Uni-Lions

1 2 3 4 5 6 7 8 9 R H E
L 2 0 3 0 4 0 0 0 0 9 9 0
G 0 1 0 3 0 0 1 0 0 5 10 0
Hsinchuang Stadium, New Taipei

Starting lineups

No. Fubon Guardians No. Uni-President Lions
6 Malo Ipong RF 24 Chen Chieh-Hsien SS
35 Wang Cheng-Tang 2B 77 Lin An-Ko RF
46 Fan Kuo-Chen 3B 32 Su Chih-Chieh LF
5 Chiang Chih-Hsien DH 13 Mayaw Ciru 3B
9 Lin Yi-Chuan 1B 25 Pan Chieh-Kai DH
98 Kao Kuo-Lin LF 64 Lin Ching-Kai 2B
1 Lin Che-Hsuan CF 35 Pan Chieh-Kai 1B
95 Dai Pei-Feng C 31 Lin Yu-Le C
22 Lee Tsung-Hsien SS 6 Tang Chao-Ting CF
21 Bryan Woodall P 50 Donn Roach P

Match 16

Brothers 2 - 3 Monkeys (10 inn.)

1 2 3 4 5 6 7 8 9 10 R H E
M 0 1 0 1 0 0 0 0 0 1 3 10 0
B 0 0 0 0 0 0 0 2 0 0 2 9 0
Taichung Intercontinental Stadium, Taichung

Starting lineups

No. CTBC Brothers No. Rakuten Monkeys
61 Wu Tung-Jung 2B 98 Chen Chen-Wei RF
9 Wang Wei-Chen 3B 35 Cheng Chin CF
39 Chan Tzu-Hsien LF 39 Lin Li 3B
3 Ngayaw Aké 1B 11 Lin Hung-Yu DH
16 Chou Szu-Chi DH 29 Chen Chun-Hsiu 1B
7 Chang Chih-Hao CF 21 Kuo Yen-Wen 2B
90 Chiang Kun-Yu SS 85 Chu Yu-Hsien LF
1 Chen Tzu-Hao RF 60 Liu Shih-Hao C
26 Kao Yu-Chieh C 6 Lin Cheng-Fei SS
11 Liao Yi-Chung P 22 Ryan Carpenter P
submitted by MadeUAcctButIEatedIt to CPBL [link] [comments]

2020.04.18 11:00 MadeUAcctButIEatedIt [Match 11] Rakuten v Fubon - 17:00 AWST - 09:00 UTC

Monkeys 12 - 9 Guardians

1 2 3 4 5 6 7 8 9 R H E
G 1 0 0 1 0 0 0 3 4 9 12 1
M 0 0 0 2 2 4 4 0 X 12 16 0
Taoyuan International Stadium

Starting lineups

No. Rakuten Monkeys No. Fubon Guardians
98 Chen Chen-Wei RF 6 Malo Ipong RF
35 Cheng Chin CF 35 Wang Cheng-Tang 2B
39 Lin Li 3B 15 Hu Chin-Lung DH
11 Lin Hung-Yu DH 5 Chiang Chih-Hsien 3B
29 Chen Chun-Hsiu 1B 9 Lin Yi-Chuan 1B
21 Kuo Yen-Wen 2B 98 Kao Kuo-Lin LF
85 Chu Yu-Hsien LF 93 Chen Pin-Chieh CF
60 Liu Shih-Hao C 8 Fang Ke-Wei C
6 Lin Cheng-Fei SS 22 Lee Tsung-Hsien SS
24 Lisalverto Bonilla P 12 Chiang Kuo-Hao P
submitted by MadeUAcctButIEatedIt to CPBL [link] [comments]

2020.04.17 12:22 MadeUAcctButIEatedIt [Match 9] Rakuten v Fubon - 18:35 AWST - 10:35 UTC

Monkeys 11 - 10 Guardians

1 2 3 4 5 6 7 8 9 R H E
G 0 2 0 0 7 0 0 1 0 10 13 1
M 0 0 2 3 1 0 3 2 X 11 14 0
Taoyuan International Stadium W: C.C. Su L: Lo Kuo-Hua Sv: Y.H. Chen HR: Monkeys: C.H. Chen (1), Cheng (2), L. Lin 2 (2) Guardians: Dai (1), K.L. Kao (1), Y.C. Lin (1), Malo (1) T: 4:20

Starting lineups

No. Rakuten Monkeys No. Fubon Guardians
98 Chen Chen-Wei RF 6 Malo Ipong RF
39 Lin Li 3B 35 Wang Cheng-Tang 2B
88 Lan Yin-Lun LF 15 Hu Chin-Lung DH
11 Lin Hung-Yu DH 5 Chiang Chih-Hsien 3B
21 Kuo Yen-Wen 2B 9 Lin Yi-Chuan 1B
85 Chu Yu-Hsien 1B 98 Kao Kuo-Lin LF
6 Lin Cheng-Fei SS 1 Lin Che-Hsuan CF
60 Liu Shih-Hao C 95 Dai Pei-Feng C
35 Cheng Chin CF 22 Lee Tsung-Hsien SS
31 Elih Villanueva P 21 Bryan Woodall P
submitted by MadeUAcctButIEatedIt to CPBL [link] [comments]

2020.04.15 12:25 MadeUAcctButIEatedIt Match thread 15 April

Match 5

Brothers 6-7 Guardians (11 inn.)

1 2 3 4 5 6 7 8 9 10 11 R H E
G 1 0 0 0 0 3 0 0 1 0 2 7 15 0
B 0 0 3 0 0 1 1 0 0 0 1 6 17 1
Taichung Intercontinental Stadium W: H.W. Chen L: K.W. Cheng HR: Brothers: Chan (2) Guardians: Lin Che-Hsuan (1) T: 4:53

Starting lineup

No. Chinatrust Brothers No. Fubon Guardians
9 Wang Wei-Chen 3B 6 Malo Ipong RF
61 Wu Tung-Jung 2B 35 Wang Cheng-Tang 2B
96 Su Wei-Ta 1B 15 Hu Chin-Lung DH
3 Ngayaw Aké DH 5 Chiang Chih-Hsien 3B
39 Chan Tzu-Hsien LF 9 Lin Yi-Chuan 1B
7 Chang Chih-Hao CF 28 Kao Kuo-Hui LF
98 Yueh Tung-Hua RF 1 Lin Che-Hsuan CF
65 Kao Yu-Chieh C 24 Chen Kai-Lun SS
90 Chiang Kun-Yu SS 20 Lin Yu-Ying C
64 Huang En-Sih P 81 Chen Shih-Peng P

Match 6

Monkeys 9-8 Uni-Lions (12 inn.)

1 2 3 4 5 6 7 8 9 10 11 12 R H E
L 0 0 1 0 1 1 2 2 0 1 0 0 8 15 0
M 0 2 2 0 0 2 1 0 0 1 0 1 9 16 0
Taoyuan International Stadium W: P.Y. Lin L: Liu HR: Monkeys: Cheng (1), Y.H. Chu 3 (3), Kuo Yen-Wen (1), Lan (1) Lions: C.Y. Chen (1), K.W. Cheng (2), Mayaw (1) T: 5:06

Starting lineup

No. Rakuten Monkeys No. Uni-President Lions
98 Chen Chen-Wei RF 24 Chen Chieh-Hsien SS
35 Cheng Chin CF 64 Lin Ching-Kai 2B
39 Lin Li 3B 77 Lin An-Ko DH
11 Lin Hung-Yu C 32 Su Chih-Chieh LF
29 Chen Chun-Hsiu 1B 13 Mayaw Ciru 3B
21 Kuo Yen-Wen 2B 28 Cheng Kai-Wen RF
85 Chu Yu-Hsien DH 65 Chen Chung-Yu C
6 Lin Cheng-Fei SS 27 Chiang Liang-Wei CF
88 Lan Yin-Lun LF 68 Kao Kuo-Ching 1B
22 Ryan Carpenter P 18 Pan Wei-Lun P
submitted by MadeUAcctButIEatedIt to CPBL [link] [comments]

2020.03.09 00:49 Tarrot469 A History of China from 194-200 (aka, everything going on during A World Betrayed)

Link to the 17 page google document that totally wouldn't fit on Reddit. I'll separate my post into a super short summation of what was going on everywhere, then my thoughts/reason for putting this together and what I want to see in the future. Anyways, super short cliff-notes version:
North-West: Ma Teng/Han Sui/Liu Yan fight with Li Jue and eventually make peace. Li Jue loses the Emperor due to bandits/internal faction stuff and then gets killed due to Cao Cao's machinations. Meanwhile, Ma Teng and Han Sui engage in a blood feud because of Cao Cao's machinations.
South-West: Shi Xie still does nothing but trade at this point. Liu Zhang deals with Zhang Lu resisting his rule, his own officers not respecting him, and Liu Biao inciting a riot in his eastern territories that involve Gan Ning.
North-East: Gongsun Zan and Yuan Shao engage in battles after many of the other warlords in the region were consolidated, but Gongsun Zan's army would fall apart because of Barbarians/Officers under him turning on him, and he would hole himself up in his capital until Yuan Shao was able to siege in and kill him.
South-East: Sun Ce as a vassal of Yuan Shu fights Liu Yao, Wang Lang, and the bandits in the area, in particular Yan Baihu. Much of what CA has done in the SE is creative license over what was going on in the area. When Yuan Shu declares himself Emperor, Sun Ce splits from him. He eventually takes Lujiang from Yuan Shu and attacks Huang Zu to cement his position from the southlands, then dies due to Yan Baihu + other's men.
Jingzhou and Liu Biao: Liu Biao got Zhang Xiu as a vassal in Nanyang, but didn't expand his territory and just chilled out while antagonizing Liu Zhang and Sun Ce at times.
The Central Plains: Lu Bu took all of Cao Cao's territory outside 3 towns (the opposite of Lu Bu's start in the game where Cao Cao is chasing him from the west), got driven to ally with Liu Bei but would turn on him after Zhang Fei caused a riot by killing the chancellor of the town he was in, and would proceed to vassalize Liu Bei. Liu Bei would then raise troops/steal Lu Bu's horses causing Lu Bu to attack Liu Bei, and Liu Bei would flee to Cao Cao. The combined forces would then attack Lu Bu, and eventually capture and kill him.
Meanwhile, Cao Cao pacified the region of bandits and almost died from trying to get with Zhang Ji's widow (and lost Cao Ang and Dian Wei in the process), Yuan Shu assassinated Liu Chong and declared himself Emperor and had everyone turn on him, and Kong Rong did nothing.
Short Background: I've been studying the 3k era for more than 20 years informally. I did character stat/skilling for more than 2000 different people from the 3K era for SimRTK and did Wikipedia translations for officers/officials from the start of the Jin dynasty up through the 8 Princes era back when there there were no English sources online for's 3K message board, The Scholars.
Having seen what CA has done with the initial release + the 180 preview, I thought I'd provide a preview of what was going to happen in 194, and then CA dropped the A World Betrayed trailer shortly after I had started. So, I spent the last couple of days searching and cross-referencing and cross-referencing my cross-references to provide a summarized version of what was happening throughout China in this period. I'm under the assumption the next Chapter Pack will be around the time Yuan Shao and Cao Cao go to war, so I decided to focus on what all the warlords were doing from about 194-200, as well as all the officers with unique portraits.
Anyways, with my research, here are things I think CA needs to do for future Chapterr Packs/update down the line for packs that are already around.
1: Liu Zhang should have his own campaign in 194 Liu Zhang even fits into the Daddy Issues theme of AWB with taking over for his father Liu Yan in 194 and immediately having to deal with multiple factions/problems that have come about as a result of his father's policies and political enemies he made. The issue may be that CA hasn't added enough in the SW for him to have much to do outside dealing with Zhang Lu/Liu Biao, but assuming he gets his own faction mechanic down the line, he really needs to be updated to have a start-date here.
2: I'm hoping bandits are properly utilized. I've seen Zang Ba (a leader of the Mount Tai bandits) in Lu Bu's campaign and Yang Feng (a leader of the Bobo/White Wave bandits) declare war on Li Jue, and I'm hoping these are properly used as bandit factions. I've already seen He Yi in 194, still a Yellow Turban with YT mechanics (even though it should be either Huang Shao or Gong Du in Runan), and really, at this point they should be bandits rather than associated with the YT. Bandit diplomacy played a real large role in the 190s with factions working out deals with bandits to go raid other territories (ala Lu Bu's Mercenary Contracts), and Liu Bei would even serve under Gong Du for a brief period of time in 201 to raid Cao Cao from behind. I really hope that the 190 start gets bandit updates, such as Yufuluo (a Xiongnu who was driven out of his clan and driven to banditry with Zhang Yan who raided Yuan Shao's territory) and the Bobo bandits in Hedong are added in some regard in the future, or that the non-Zhang brothers Yellow Turbans become recruitable to the main factions.
On a personal note, I hope that Public Order moves away from Yellow Turbans and more into bandits, and that Faction Support becomes an actual thing other than a public order hit for a couple of turns. Having Faction Support be depending on staying in the territory to grow and for there to be a chance of bandit spawns with low faction support could block a lot of the tactics people use to game territory, and in the case of Sun Ce/Quan's expansion into the southlands, more accurately reflect the issues they had with pacifying the region which took up much of what they did over the years.
3: I'm hoping barbarians/Non-Chinese get their just due People have called for the Nanman and Gorgeryo, as well as Shi Xie representing Vietnam, but a lot of the interactions of the era have came from many other Barbarian tribes. Liu Bei had Wuhuan Cavalry that were part of his army. Gongsun Zan and Liu Yu's disagreements came about how to treat the Wuhuan. Sun Quan from 200-208 is going to be dealing with the Shanyue and pacifying the Southlands, which if they aren't done justice will make his campaign in the next chapter pack rather boring. Beigong Boyu's 182 rebellion in game is given no justice and is just an afterthought. Tanshihuai of the Xiongnu in 180 had a massive territory, extending from central-Asia to the Pacific Ocean and even allegedly attacked Japan, and beat a full Han empire army in combat, the first time in the Han's existence that a full imperial army was beaten back by barbarians. There is a lot of conflict to be had with having to manage the borders and a lot of room for game mechanics to be implemented related to this, and even options if you can maintain positive relations to open up Barbarian units to be available for your armies.
4: Administrative Vassal Territories needs to be a thing going forward. As the number of smaller factions decrease and the game enters the 3K era, I feel this is necessary going forward for the Diplomacy option to remain viable. Already in the time period Zhong Yao was operating independent of Cao Cao to retake Changan, Zhao Wei operating autonomously under Liu Zhong in Ba to defend against Liu Biao, and Yuan Tan and Wu Jing are officers under Yuan Shao and Yuan Shu respectively that have their own territory. The option to make one of your officers a, what I'd call Administrative Vassal, giving them officers and territory to operate on their own as a vassal (and presumably, the option to recall generals from said territory for your main territory) would add another interesting gameplay mechanic. There are numerous cases once the 3K era starts up of Administrators who would defect to one of the 3K and their territory going with them. Plus, it gives another option in how to deal with Corruption other than just putting up anti-corruption buildings in every territory.
Anyways, hope you appreciate this, leave any comments on questions you have about the era and I'll answer when I can. I'll probably do this again when the Yuan Shao/Cao Cao expansion is released.
submitted by Tarrot469 to totalwar [link] [comments]

2020.03.08 13:50 OdaNobunaga24 The Annals of History: Episode 8 - Xiahou Ba

Ok, hopefully we should be back to a stable timeslot for these to go up. u/XiahouMao was sass-talking me the other day for being late, forgetting the one time that I had put this up early because of prior commitments. I'd say that cancels it out :) ANYWAY WITHOUT FURTHER ADO
Xiahou Ba, styled Zhongquan, Refugee in Shu! A character who is about as far from Koei's Dynasty Warriors depiction as is physically possible, simply because by the time his major deeds start popping up and he defects to Shu, he's really old. So of course, Koei makes him a baby-faced youngster. The usual applies here, novel-exclusive information is written in bold, while historical-exclusive information is in italics.
Xiahou Ba's birthdate is unknown, but he was Xiahou Yuan's second son. Xiahou Yuan's third son, Rong, was known to be 13 years old when he died at Mt. Dingjun trying to rescue his father, so Xiahou Ba had to be born no later than 205 AD.
Xiahou Ba's first military service came when Cao Zhen launched an attack on Shu in 230 via Ziwugu, with Xiahou Ba serving as the vanguard. At Xingshi, spies reported the presence of the Wei forces to Shu, and he was attacked heavily before Cao Zhen's main army could arrive, but Ba's skill let him survive despite that. The two armies sat in stalemate for several months before Cao Zhen withdrew, the logistics of the mountain pass through Ziwugu being too much to overcome. Xiahou Ba was first deployed with the Wei army when Sima Yi recommended him, along with his brothers Wei, Hui and He, in advance of Zhuge Liang's fifth and final northern campaign. Ba and Wei were made leaders of the vanguard. When the sickly Zhuge Liang was in the middle of a prayer ceremony to last a week which would extend his lifespan if it succeeded, Sima Yi noticed a falling star that would signify Zhuge Liang's impending death, and sent Xiahou Ba with an army to investigate the Shu forces. When his army arrived to threaten the Shu camp, Wei Yan rushed into Zhuge Liang's tent to report it, knocking over the lamp being prayed over and disrupting the ceremony the day before it would have ended, dooming Zhuge Liang to die. Wei Yan returned and drove Xiahou Ba off, but it was too late for Zhuge Liang.
After Zhuge Liang died, Xiahou Ba scouted the Shu camp and reported that the army had withdrawn. Sima Yi was eager to pursue, but Ba warned him that it might be a trap. Sima Yi didn't listen, and was confronted by a wooden statue of Zhuge Liang in the camp, at which point Jiang Wei set off explosions as if an ambush was in wait, sending the Wei army fleeing for the hills. Xiahou Ba and Xiahou Hui eventually caught up with the panicked Sima Yi to guide him back to his camp, where they later found out the truth about the wooden statue and that Jiang Wei only had a meager amount of troops to scare them off. Thus, the Shu army was able to withdraw intact from Wuzhang without interference from Wei.
When Sima Yi marched north to put down Gongsun Yuan's rebellion, Xiahou Ba accompanied him. He killed Gongsun Yuan's general Bei Yan in a short duel, and helped capture Yuan when he tried to flee Xiangping. Xiahou Ba became a confidant of Cao Shuang, Cao Zhen's son and one of the regents of Wei after Cao Rui's death. When Cao Shuang launched an attack on Shu at Xingshi, Xiahou Ba did not lead the vanguard this time, that honour going to Guo Huai. Xiahou Ba and Guo Huai did not get along. Cao Shuang had to withdraw in the end, suffering heavy losses due to the lack of fresh drinking water in the mountain pass. Guo Huai was promoted above Xiahou Ba due to his service in the failed attack. While Xiahou Ba was in the service of his kinsman Xiahou Xuan, affairs in the west sometimes brought him under Guo Huai's command. In the following years, Guo Huai and Xiahou Ba did battle against Jiang Wei, but the credit for the victories would always go to Guo Huai, frustrating Xiahou Ba.
In 249, Sima Yi, who had been forced out of power by Cao Shuang, staged a coup to overthrow Shuang and become the sole regent. Sima Yi felt that Xiahou Ba, stationed in the west, was a potential threat to his desires, and summoned him to the capital with the intent of executing him. Xiahou Ba guessed that this was a trap, and rose in rebellion with a few thousand troops. Guo Huai was quickly at hand to stop him, and along with Chen Tai they put down his rebellion, forcing him to flee to Hanzhong. Jiang Wei took him in eagerly, asking Xiahou Ba about affairs in Wei with the Siam coup. Xiahou Ba told Jiang Wei that Sima Yi would be too busy dealing with internal affairs to bother with Shu, but that there were two talented new generals that might be a threat in the future, Zhong Hui and Deng Ai. After Ba described those two men, Jiang Wei said they were nothing to worry about. After the coup, Xiahou Xuan was ordered to come to the capital to be promoted, and Xiahou Ba worried that this was a scheme by Sima Yi to entrap him. He talked to Xiahou Xuan about his fears, saying he wished to flee to Shu, but Xiahou Xuan refused to go, putting his faith in Sima Yi and accepting the summons. Xuan was not immediately executed, but he did lose his military authority in the west. Five years later, Li Feng tried to stage a rebellion to overthrow Sima Shi and replace him with Xiahou Xuan. Despite not being officially involved in the uprising, Xiahou Xuan was still implicated and executed afterwards. The military authority taken from Xiahou Xuan was given to Guo Huai, and on hearing that, Xiahou Ba packed up and left Wei, heading to Shu with the intention of defecting.
And then he got lost.
Wandering the same mountain passes that had stalled the two Wei invasions he'd participated in, he was eventually forced to kill and eat his horse. His body broke down and his legs gave out, and even asking locals where to go he was unable to find his way. Eventually word reached Shu that there was a crippled beggar in the passes of Hanzhong that resembled the general Xiahou Ba who'd attacked them in years past, and Liu Shan ordered a rescue team be sent to retrieve him, bringing him back to Chengdu.
Xiahou Ba was brought before Liu Shan, who treated him with honours, as his own wife, Empress Xingcai, was the daughter of Xiahouji, a relative of Xiahou Yuan who Zhang Fei had kidnapped long ago. Thus, Xiahou Ba was considered to be family by Liu Shan. He was given a high rank as a reward for coming to Shu.
Jiang Wei enlisted Xiahou Ba as a scout and guide to help him in his renewed campaigns against Wei. (This is particularly amusing, in light of Ba getting lost to the point of becoming physically disabled on his way into Shu) In the first attack they made together, they were outmaneuvered by Chen Tai and Guo Huai, suffering a defeat. The second invasion at Nanan went no better, with Wei turning the Qiang against Shu and Xiahou Ba and Jiang Wei being forced to flee, though Guo Huai was slain by Jiang Wei during the escape.
Jiang Wei brought Xiahou Ba with him to attack Didao after Sima Shi's death. Wang Jing was defending Didao, but went against Chen Tai's orders and attacked the advancing Shu forces, expecting them to be tired, but he was heavily defeated instead, losing over half of his men and fleeing back inside the city. This was Jiang Wei's only true victory in his northern campaigns. He ignored Zhang Yi's advice to withdraw after this victory and laid siege to Didao. Chen Tai feared for Wang Jing's situation and requested urgent help from the capital, which he got in the form of Deng Ai and his army. Deng Ai proposed leaving Wang Jing unattended and giving up Didao, but using the reinforcements to fortify surrounding areas to keep Jiang Wei from gaining too much from his campaign. Chen Tai disagreed with the proposal, saying Jiang Wei didn't have the supplies for an extended campaign and that they could rescue Wang Jing and save Didao. Chen Tai was in command so his strategy was used, and the reinforcements took up position where they could threaten Jiang Wei's army. Knowing that an engagement would be costly, Chen Tai leaked plans of his intention to use a pincer attack on Jiang Wei, which finally made the Shu commander withdraw and lifted the siege without a fight. Wang Jing's forces had only ten days of supplies left, so the help had arrived just in time. Deng Ai proposed advancing quickly to crush Jiang Wei before he could enlist help from the Qiang barbarians, and Chen Tai agreed. On hearing that Deng Ai was part of the reinforcements, Xiahou Ba restated his warning to Jiang Wei about his capabilities, and Jiang Wei left Zhang Yi (not Zhang Yi, the other one) to maintain the siege while he and Ba dealt with Deng Ai. As they went after him, they were suddenly surrounded by banners of Wei, an apparent ambush, so Jiang Wei and Xiahou Ba fled, sending word to Zhang Yi to withdraw from the siege. It seemed that they were harassed the whole way back as they fled, but there were no casualties, it was merely Deng Ai and a small band of soldiers seeming to be much more than they were to scare Jiang Wei off.
The battle at Didao was the last mention of Xiahou Ba in historical records. His time of death was unknown, but had to be sometime between 255 (Didao) and 259, when Liao Hua and Zhang Yi inherited Xiahou Ba's former rank.
Jiang Wei promptly prepared another campaign, but now Deng Ai was lying in wait for him. Xiahou Ba again praised his skill, angering Jiang Wei, but upon viewing the Wei camps he saw that the praise was deserved, with Ai's ability to properly deploy his men equal to Zhuge Liang's. Xiahou Ba and Jiang Wei tried several plans to attack, but Deng Ai was prepared for each of them and had a counter in place. As they decided they had to withdraw, they were surrounded by the Wei armies of Chen Tai and Deng Ai, but the timely arrival of Zhang Yi (yes, that Zhang Yi) brought about a respite. Jiang Wei and Xiahou Ba escaped, but Zhang Yi died. (Okay, okay, that one was the one sometimes called Zhang Ni)
In a subsequent campaign, a ploy by Wang Guan to try to entrap Jiang Wei was proposed to Deng Ai, who doubted it could succeed but allowed it anyway. Wang Guan pretended to be a relative of Wang Jing, who had been executed for a coup against the Simas, and led his men to seek out Jiang Wei, pledging to defect. Jiang Wei consulted privately with Xiahou Ba, who said that he didn't think that Wang Guan was related to Wang Jing, but Jiang Wei had already seen through the scheme, knowing that if the Simas would execute Wang Jing and his family for a rebellion, they wouldn't leave a nephew in command of troops on the border. Jiang Wei later intercepted a letter from Wang Guan to Deng Ai, killing and replacing the courier and altering the date on the letter to draw Deng Ai out earlier than intended. Deng Ai was ambushed and fled for his life. When Wang Guan found out what had happened and that his plan to bait Jiang Wei was going to fail, he burned the supplies that he'd intended to use as bait to draw Jiang Wei in and led his small army at Hanzhong, forcing Jiang Wei to withdraw and deal with him rather than press his advantage.
On his ninth northern campaign, Jiang Wei intended to attack Taoyang rather than Qishan to start. Deng Ai saw through this plan and had Sima Wang go and lie in ambush in the city. Xiahou Ba led the Shu vanguard to Taoyang, seeing the city empty upon his arrival with refugees fleeing it in all directions. He advanced into the city, where Sima Wang launched his ambush. Caught in the middle of the ambush, Xiahou Ba was killed.
There is a lot of divergence between novel and history for Xiahou Ba, even in the details of which campaigns he participated in, with the novel placing him in the northeast against Gongsun Yuan while history has him in the west against Shu. The novel makes him an important aide to Jiang Wei during the northern campaigns, while in history due to his diminished physical capacity he mostly served in a ceremonial role.
Do you think Xiahou Ba was right to flee Wei for Shu, given that the warriors of Shu had killed his father years before? Could he have mended fences with Sima Yi and his sons, or did he make the right call for his self-preservation? Why was his direction sense so poor? Let me know your feelings in your replies here!
Next week: Sun Jian - Why was the Tiger of Jiangdong so feared, and would he have had a good shot at conquering the land if not for his death?
Episode 1 - Zhao Yun
Episode 2 - Yuan Shao
Episode 3 - Zhenji
Episode 4 - Jia Chong
Episode 5 - Lu Su
Episode 6 - Meng Huo
Episode 7 - Man Chong
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2020.01.20 07:32 LuBru A List of Suggestions for Total War Three Kingdom's Campaign (post-Mandate of Heaven)

I'm really enjoying Mandate of Heaven and playing the campaign transition from the Mandate War to the Grand Campaign. It's really cool how it's basically playing like one of the mini-campaigns of prior DLCs but then evolving into the Grand Campaign proper.
Stuff I Enjoyed
Stuff I'd like to see.
(1) Going back to the civil servant, non-deployable characters - I'd like to see more of them. Especially ones like Jian Yong as one for Liu Bei. It was really cool how he, Mi Zhu, and Sun Qian appear in the game and I think I saw Yi Ji somewhere too. I think it'd be cool if those 4 were non-deployables while Liu Bei gets his Zhang Fei, Zhao Yun, Guan Yu. Having events where Jian Yong joins at the same time as Zhang Fei and Guan Yu would be good too since Jian Yong joins up with Liu Bei roughly when the Yellow Turban Rebellion starts off.
Chen Shou, who wrote Sun Qian's biography, commented as follows: "Mi Zhu, Sun Qian, Jian Yong and Yi Ji were refined and cultured persons whose ideas were widely circulated. They were well known for their good observation of the proprieties."
(2) Could there be a sorting option to sort Legendary Characters at top and generics at the bottom of the list in the court screen? I'll be honest, I just want my court full of legendaries.
(3) More techs, esp for the OG factions. There's a lot of replay-ability with the OG factions right now. That said, the tech-tree is going to get stale. Would it be possible to make unique tech trees for factions, or unique research? That way it doesn't feel the same for each faction.
(4) Speaking of the tech tree... is there a way to turn off the "blossoming"/"flowering" animation? I swear I waste like 5+ seconds each time I open it up and when I'm running through 100s of researches it takes up a lot of time.
(5) More legendary characters for factions who lack them. Factions like Yuan Shu, Yuan Shao, Tao Qian, Zhang Yan, Zheng Jiang are still limited to 1 legendary character each. I'm personally open to upping some minor characters from the 3K novel to legendary character status or even for Zheng Jiang/Zhang Yan just making OC legendaries. I feel a big draw of 3 Kingdoms is going "pokemon" on generals and catch them all.
(6) A way to check what ancillaries are available by factions. Sometimes I want to see if I can raise the satisfaction of a general so I desperately need a silver-level item for that +8 satisfaction but then I'd have to manually search through each faction and check their ancillaries. I think having something similar to the family tree (which is a fantastic QoL update) to check ancillaries for each faction would be great without having to open the diplo screen for each faction. Also when I was hunting for mounts to get Liu Chong's trophy, it would have been helpful. For the most part, the AI distributes its items very quickly so it's rare to find something unused.
(7) The green check-mark/red x for harmony/disharmony doesn't fit the aesthetic for me. This is really minor, but I was wondering if there's an alternative way to express it. The game bleeds a aesthetic and the check marks look weird to me now.
(8) More interactions with court to improve relationships. There's still no real way to force two characters to get along with one another. The RoTK strategy games had some interesting ways to build personal relationships.
(9) Being able to gift treasures. Stolen from the Nobunaga Ambition games, but being able to gift items to raise favor. Certain items raise favor better (for example, you'd gift a vase for a character who enjoys poetry and art but a grind stone for a warrior character or something). It'd be cool to have ancillaries which are equip-able and "gifts" which are consumable. There could also be "gifts" that can remove certain traits or grant certain traits (like reading a book on poems makes you a poet... IDK).
(10) Mercenary captains not have giant character-sized portraits This is minor. I'm a bit fond of 1-general per army with 2 mercenary captains. However would it be possible for mercenary captains to be shrunk down so they aren't the same size as actual characters?
(11) Option to organize army units by color. I like having 3 Generals to the left, then organize via hotkey the army by colors (blue, red, yellow, grey, green). I was wondering if this could be a check-box option that armies are automatically sorted like this.
(12) Option to organize cities by color Same as above, but with cities.
(13) Aging portraits. We've seen Dong Zhou get one. Will other characters be getting them? It's weird to see Liu Bei and Cao Cao in their 20s running around looking like 50 year old men.
(14) Granting titles Right now we can raise or lower character court ranks from things like attendent to orator to finance advisor to general, etc... I think it'd be cool if we could also grant specific titles like "Marquis of Tiger's Might" or something.
(15) More unique character descriptions and flavor text and unique portraits to go with them. I think it's really cool to learn about minor Three Kingdoms characters just by reading their unique flavor texts or seeing their unique title.
(16) Ability to "reform" Yellow Turbans? Cao Cao's Qingzhou Regiments was mostly reformed Yelllow Turbans. Gong Du actually joined up with Liu Bei later on in life.
(17) Unique character models for the other Emperors. Empress He has two kids who become Emperor if she joins your faction and can come-of-age. They should get unique portraits since they already have unique titles.
(18) Evolving character titles. Personally, I'd like it if Guan Yu doesn't become known as the God of War until he's level... 8 or something. He starts off as like, "Master Bladesman" --> "Warrior of Great Renown" or something. Same with Zhang Fei where he's "Drunken Brawler" --> "???".
(19) Specific births for certain characters. Sun Jian says he wants a daughter in his 182 intro but his third child after Sun Ce or Sun Quan is random.
submitted by LuBru to totalwar [link] [comments]

2020.01.16 20:01 hurbag List of unique character spawns/events bridging 182 to 190 campaigns

If anyone is interested I combed through the data and here are (all?) the events I found spawning unique (those with special art and models) characters between the 182 Mandate of Heaven start date and the original 190 campaign:
Guan Yu - spawns for Liu Bei through event
Zhang Fei - same event as Guan Yu
Zhang Yan - faction emerges sometime before 190
Zheng Jiang - faction emerges sometime before 190
Sun Ren - born through event for Sun Jian
Xiahou Dun - spawns for Cao Cao through event
Xiahou Yuan - same event as Xiahou Dun
Gong Du - spawns through dilemma for Zhang Bao
He Yi - spawns through dilemma for Zhang Jue
Huang Shao - spawns through dilemma for Zhang Liang
Many of the other unique characters are not of age but still present (Ma Chao, Sun Ce, etc...) or just scattered in different factions on the 182 start date. There's also a lot (too many to list here) of events that move characters to their eventual 190 factions (Lu Bu to Dong Zhou, Huang Zhong to Liu Biao, etc...), as well as many events to give characters their 190 starting regions (Kong Rong to Beihai, Cao Cao to Chen, etc...), plus a huge amount of "story" event chains. Couldn't find many events (although there are a few, like for Cao Ren) for unique characters with generic artwork, like Wen Chou + Yan Liang, so I think they just spawn normally without being moved to their 190 factions. The biggest omission I found was Cao Pi (Cao Cao's son and heir). I saw no event for him to be born and he is supposed to be born in 187, so I have no idea if he spawns at all if you start at 182, which is a shame since he's the guy who kicked off the whole Three Kingdoms-era proper.
Still, I guess my one takeaway is that CA did a great job making the 182 and 190 start dates feel connected, given there's only 40 turns separating the two start dates. It's going to be insane if they add other chapters like Lu Bu vs Cao Cao in the central plains or the Red Cliff campaign, and for future historical titles with this modular start date system.
submitted by hurbag to totalwar [link] [comments]

2019.04.15 23:12 Tan_Xiao_Feng_Sheng My Recommend Commander List

※update: 2019-4-23: deleted Xu Sheng and added Yu Jin instead.
※update: 2019-6-10: deleted Bu Lianshi and added Zhang Ren instead. Also deleted Hao Zhao, since Zhong Hui is more preferable on both rivesnowy field maps.
※update 2019-6-13: Added "(dependent on the recommended weapon)" after some of the commanders. This means that if you don't have any weapons that are listed in the "recommended gears" part, then it is not recommended for you to invest in this commander yet. Also deleted Yan Baihu and added him under Xu Chu's description as a lower replacement.
※update 2019-6-16: Deleted Zhang Liang(sage) and Han Xin after some discussion, mainly due to their bloated cost doesn't really match their abilities. (but nevertheless, they are still very nice commanders and there's no harm in training them or even LV99 them, given that you're able to make room for a 24-cost behemoth in your team.)
※update 2019-6-23: Added the all-mighty, glorious and distinguished Cao Cao.
※update 2019-8-16: Deleted Zhong Hui, Zhuge Liang (Sage) and Sun Qian, added Wei Yan, Pang Tong and Xiang Bo.
※update 2019-8-20:Deleted Xu Huang and added Xiahou Dun (Swordsman).
※update 2019-8-28: Deleted Guo Jia and added Jia Xu instead. This is probably the last update of this thread, which means that it's compatible with the current meta, but it will eventually be out of date somewhere in the future.
Hi Guys. I started playing LOCCOL since 12/2018, and the first thing I was referring to, when it comes to good commanders, was this. To be honest, this did give me some insight about which commanders have a better reputation than others regarding their strength, but I soon found out that it provided me more cons than pros because the info on that list was mostly outdated. After continuing seeking info elsewhere and trying it out myself in these couple of months, I am confident to give my own list of best commanders of the current meta, and detailed explanation on why they are the gem of the commander pool, not the other ones.
First of all, Like what the writer of the previous recommended commander link said, this is not to say everyone that is not on this list is useless, especially when you have the right piece of gear for him/her (e.g. first strike Bow -> Yu Jin; chain attack / deadly attack Mace -> Zhen Ji). But still, the commanders on the list will most likely to be the ones that you're banging every scroll/skill p./relic on.
Second, the commanders in this list are simply the best commanders among all other commanders of the same type. They have great starting stats, awesome skill combos, some of them don't even need any specific gear to be OP. On the other hand, sometimes there might be other commanders who function in the same way that a commander on the list does (e.g. Xun Yu/Li Ru vs. Cai Yan; Guan Yinping/Guan Ying/Zhang Fei vs. Wang Yi). This list does not include these lower replacements, as the purpose of the list is to point out the best ones. However, if you have the resources to build up a 2nd commander of the same function and you are willing to do so, there's nothing wrong with that either.
Last but not least, the list is mostly Anni/PvP/ToG based. That being said, I'm not going to include the commanders that are designed for a specific PvE stage (e.g. Zhang Liao/Guan Yinping/Guan Ying -> Vermilion Bird; Da Qiao/Chen Tai -> Azure Dragon). However, some of the listed commanders do help a lot in some of the PVE cases. I'm not going to include the commanders that you may want to "lock" them into a certain level and not upgrading anymore in the list either(e.g. Zhu Rong, Yu Miaoyi).
With that being said, here's the list I've made. I'm going to share the details of every single commander of the list below. I hope it will be of help to anyone who sees this, and please feel free to correct me if I make any mistakes in this thread. (Note: Hit Ctrl+F3 to search the page.)
☆Reasons to use Cao Cao
-Cao Cao is the only warlord with a built-in Reversal, greatly increasing his firepower especially combined with the right weapon. He also has union, which makes him a powerful Grinning Demon Shield tank choice. Besides these two skills, he also has Terrain Effect +, a skill that cancels his terrain disadvantage on the maps not suitable for a warlord. Even though in this case he is still a more inferior choice than the commanders who are more suitable for this particular map, this skill at least makes it possible for one to bring Cao Cao to any map, if he does not have enough commanders suitable for that map yet. Besides all this, as Mengmei's trials go on and on, an LV99 Cao Cao will eventually be a must for anyone who wants to particiapte in this; and even if you don't, he is at least a popular choice in courtyard/plains maps. After all, this game is called the Legend of Cao Cao.
Recommend gears: Hundred Tempered Sword/Heavenly Sword + Bestial ArmoGold Breastplate + Grinning Demon Shield/Jade Seal
☆Reasons to use Jia Xu
(The skill change is going to take place in Sept for KR server and Oct for global server.)
-Jia Xu has a built-in double tactics. While most of the other Daoists have to rely on Double Cast LS to cast 2 tactics at a time, he can gain an advantage of his inner double cast and free up the weapon slot for something better like 15% tactics piercing LS (which everyone should have after the server merge). Jia Xu also has imitate tactics. Imitate tactics is really important for a Taoist, whose role is not to deal damage, but to support his team with interrupt tactics. Imitate tactics allowed him to buff his teammates if there's a healer around, instead of just standing there and waste a precious action. Lastly, he has Double ATK Immunity and Defense Stats Switch, which means he can either be immune to the first physical attack when paired with White Lotus Suit, or become pretty tanky with Double ATK immunity/Crit immunity gears..
Recommend gears: Flurry Sword + Crit imm./Double ATK imm./White Lotus Suit + Hex Mark/Shadow RunneBlue Chenopod Staff
Lower replacements: Guo Jia (has Double Tactics & Imitate tactics, needs Flurry Sowrd), Zhang Bao (very cost-friendly, has imitate tactics & summon the 4 gods, needs Howling Ghost Awakener)
☆Reasons to use Yu Jin
-Yu Jin has a built-in leading attack which can increase his damage output, and Retreating Attack can boost his damage even more, making him one of the best Yin Yang bow users in the meta. His other skills are also very curious. While approaching shot can add more damage and thus being a nice bonus to the two damage boosting skills mentioned in the beginning, Short-Range Archery allowed him to attack somewhere an archer usually can't, giving him access to some really interesting ranged-first-srike builds (like the 2nd and 3rd set of recommended gears mentioned below). He is also a port specialist who can provide you with up to 15% more coins in a city with a port.
Recommend gears 1: Yin Yang Bow/Donghui Bow + Crit imm./Double cast imm./Elephant Skin Robe + Musk Incense
Recommend gears 2: Donghui Bow + Crit imm./Double cast imm./Elephant Skin Robe + Grinning Demon Shield + Relic: Energy Wave Weapons
Lower replacements: Xu Sheng (has naval battle + & leading attack, needs Yin Yang Bow or Donghui Bow)
☆Reasons to use Xu Chu (dependent on the recommended weapon)
-Xu Chu has Good from Evil, a skill that can significantly boost his stats as his HP goes lower, and a basic requirement for any outlaw to compete in the meta. Xu Chu is also the only outlaw with a built-in deadly attack. This allows him to bypass crit immunity/double ATK immunity and still do a lot of damage. Expand Aoe allows him to attack 2 targets at once and break through Grinning Demon Shield, which is really common on the mountain map. Last but not least, don't forget that outlaws can ignore first-strike on mountains & forests via coin passives.
Recommended Gears: Strength & Virtue/Divine Protection Sword + Elephant Skin Robe + Musk Incense
Lower replacements: Liao Hua (has good from evil & attack DEF rate pierce, needs Hundred Tempered Sword/Heavenly Sword), Yan Baihu (very cost-friendly, has good from evil & Expand AoE, needs Hundred Tempered Sword/Heavenly Sword)
☆Reasons to use Diao Chan
-Diao Chan is arguably one of the most broken characters in the entire game, considering her price (no gold required, can be obtained right after you start the game), her type (10% double DEF rate from silver coin upgrades), her MP attack and her built-in leading attack. MP attack gives Diao Chan a bonus damage that can bypass the target's DEF equal to the amount of current MP at a 1:1 ratio, at a mere cost of 10% of her total MP; and leading attack can make that damage multiply by approximately 1.75. With these being said, Diao Chan can deal a ton of damage in deserts and rivers, and she'll probably be one of the characters that you'll encounter really often in these maps. What makes her even better is that she is a Market Specialist that can provide you with up to 15% more coins in a city with a market.
Recommended gears: Black Tortoise Nunchucks + Elephant Skin Robe + Musk Incense
Another(not lower) replacement: ZhenJi (Expand AoE&MP attack&Forceful blow, needs Azure Dragon Mace)
☆Reasons to use Guan Yu
-Guan Yu is considered one of the 2 best heavy cavalries in the game. With built-in charge fortification and charge attack, Guan Yu can gain more ATK and DEF, making him a tank and an attacker at the same time, especially that he has a built-in deadly attack that allows him to bypass crit immunity/double ATK immunity and still do a lot of damage. God of War Guan Yu is a super strong skill that decreases stats of enemies that is close to him, which means it can increase his DMG/ACC and decrease incoming DMG/ACC, and it's an effective approach to Bosses in Meng Mei's trials. Tactics Defense Skill also covered up his disadvantage to tactics as a heavy cavalry, but is only useful in PvP.
Recommended gears: Gold Dragon ScimitaAzure Dragon Axe + Crit imm./Double cast imm./Gold Breastplate + Musk Incense
☆Reasons to use Sun Quan
-Sun Quan is generally the best team player. Union, Reach Concentrate and Reach Holdfast made him a natural leader that can give a huge boost to the rest of the team, especially when they are more physical-based than tactic-based. He is also quite useful in fighting the Vermilion Bird.
Recommended gears: Hundred Tempered Sword/Heavenly Sword + Bestial ArmoGold Breastplate + Grinning Demon Shield
☆Reasons to use Zhao Yun
-The combination of First Strike and Zhao Family Triple Strike quickly became one of the most annoying things in the entire game after the update which installed Zhao Family Triple Strike onto Zhao Yun. It basically means that if you are approaching Zhao Yun physically (not ranged), you basically get hit thrice, probably end up with the attacker getting killed during the process. Aside from this annoying duo, Unstoppable/Tactics DEF Rate + can both provide Zhao Yun with a sweet bonus.
Recommended gears: Blue Moon Dragon/Azure Dragon Blade + Crit imm./Double cast imm./Elephant Skin Robe + Musk Incense
☆Reasons to use Pang Tong
-Pang Tong the pyromaniac is so far the most recommend sage choice for people who are in need of a sage. Fire Tactics Mastery gives him the advantage of dealing damage freely without worrying about the terrain and weather (as well as the damage boost), and Falling Like Dominoes allows him to deal splash damage to enemies nearby his prime target, sometimes ending up killing enemies who don't have enough health, saving a move that would be used to finish that enemy or making a lethal possible. Double tactics is always welcomed for all casters (especially when you have the Black Feather Fan), but since Pang Tong can make great use of the Demon Blaze Fan, sometimes you may want to disable it and switch to Tactics ACC+ instead.
Recommend Gears: Black Feather Fan/Demon Blaze Fan + White Lotus Suit/Liu Cheng's Fortune + Shanghan Lun
Another (not lower) replacement: Arin (4 skills are all very cool, needs Black Feather Fan/Sky Wind Fan + White Lotus Suit)
☆Reasons to use Zhu Huan (dependent on the recommended weapon)
-The gem of the current meta, the guy that benefited the most from the last update. Forceful Blow allowed him to reposition enemy units and deal extra damage, but the most interesting thing about him is that Expand AoE and Piercing Shot that allowed him to ignore Grinning Demon Shield (maps for crossbowmen are mountain&courtyard, which are two maps that you will see GDS very frequently), critical immunity and ranged immunity (namely, Lu Bu) as long as enemy units are sticking together. He also has that nice WIS- attack as a xbowman, and is a Market Specialist that can provide you with up to 15% more coins in a city with a market.
Recommended Gears: Azure Dragon Crossbow/White Tiger Crossbow + Crit imm./Double ATK imm./DMG transfeDouble cast imm./Elephant Skin Robe + Jade Seal/Musk Incense
☆Reasons to use Gan Ning (dependent on the recommended weapon)
-Lu Bu on the waves. Leading Attack and Forceful Blow combined can deal massive damage to an enemy unit, Guiding Attack allows him to do all this once more. Pair him with the penetration sword, then you can just sit back and watch him killing 3 units within a single move.
Recommended Gears: Jiang Wei Sword + Elephant Skin Robe + Musk Incense/Black Wind
☆Reasons to use Zhou Yu
-Zhou Yu is the only marine with a built-in double cast, which is really great already. What made him even better is his pearless that doubles his WIS when he has little MP left in his gauge, which can be easily achieved with the help of Kirin Robe, or White Dragon Robe if you are not lucky enough to draw a Kirin. After his MP reaches 0, with the help of Blue Chenopod Staff, he can regenerate enough MP to cast an EmbeBlaze/Mist/Torrent. As his WIS is already doubled at this point, these attacks will have amazing accuracy and damage against his target. Aside from that, Zhou Yu also happens to be a Master Tax Collector, which means you should try to level him to at least LV50 and assign him to one of your largest cities, regardless if you want to include him in your team or not.
Another (not lower) replacement: Bai Ying (Deadly Tactics + Imitate Tactics + Tactics ACC +, needs Kirin Blade)
Recommended Gears: Flurry Sword + Kirin Robe/White Dragon Robe + Blue Chenopod Staff
☆Reasons to use Zhang Ren
-Zhang Ren is the only crossbowman with a built-in leading attack, which is crucial for a crossbowman who is supposed to take an enemy down from a long range. He is also the only crossbowman with an inner status effect immunity. Even though it may not be very effective in other circumstances, it is really important for PvP players, as he is never going to get blinded. Burn attack is also a nice bonus that can decrease the DEF of his target. Even if the target survived his leading attack, there is still a 75% chance for the target to get burned and thus more easily killed by other of your commanders.
Recommended gears: Fierce Crossbow+ Crit imm./Double ATK imm./DMG transfeDouble cast imm./Elephant Skin Robe + Musk Incense
Lower replacements: Bu Lianshi (deadly attack & WIS- attack, needs Fixed Crossbow/Yin Yang Crossbow), Li Dian (WIS- attack & guiding attack, needs Azure Dragon Crossbow/White Tiger Crossbow)
☆Reasons to use Huang Zhong (dependent on the recommended weapon)
-Huang Zhong is the single most powerful Phalanx mounted archer. The greatest thing that made him shine is his special Expand AoE. while most commanders with an expanded AoE allows them to hit 2 targets at a time, Huang Zhong can hit at most 3 targets at a time with his special expanded AoE while both performing a normal attack and a phalanx attack. That being said, even if the enemies don't stick together, they might still get hit altogether.
Recommended Gears: Azure Dragon Bow/White Tiger Bow + Crit imm./Double ATK imm./DMG transfeDouble cast imm./Gold Breastplate + Musk Incense
Lower Replacements: Ma Yunlu (very cost-friendly, leading attack & Phalanx Strike, needs Huang's Bow), Guan Suo (leading attack & Phalanx Strike, needs Huang's Bow), Zhang He (4 skills are all very cool, needs Huang's Bow). Note that they are all Phalanx mounted archers, who are different from Huang Zhong because he is a damage-based mounted archer.
☆Reasons to use Wang Yi (dependent on the recommended weapon)
-Wang Yi is one of the only 2 light cavalries who have a built-in Penetration Attack (the other one is Tai Shichi, who is not recommended because his last 2 skills are generally useless). The rest of her skills can also provide her some good bonuses, especially Surprise Attack that provides a great boost to her accuracy. On the other hand, even though she's the only light cavalry that is included in the list, there are still many other good LC choices, especially if you don't yet have a double ATK weapon: Zhang Fei (desperate attack + can be used in a ton of stories, still needs a double ATK spear); Zhang Liao (leading attack + union + can be used in a ton of stories); Guan Yinping (oppressive assault + double counter, needs a reversal spear, useful against Vermilion Bird); Guan Ying (oppressive assault + Expand ATK RNG + raking blow, useful against Vermilion Bird, still needs a double ATK spear); Lu Lingqi (leading attack + forceful blow). And here comes another great thing about Wang Yi: her cost is lower than any LC listed here.
Recommended Gears: Phoenix SpeaWhite Tiger Axe + Crit imm./Double ATK imm./DMG transfeElephant Skin Robe + Dapple/Shadow RunneMusk Incense
☆Reasons to use Wei Yan (dependent on the recommended weapon)
-Wei Yan is one of the two most popular solders in the game so far. By pairing him with the Azure Dragon Mace, his reversal can make him strike four times against the same enemy, with the last two hits bypassing immunities. As a soldier, he has good DEF growth and very good HP growth, this and his double tactics immunity make him really difficult to kill in one shot. Once his HP is low enough, Good from Evil comes into play and boosts his stats even more.
Another (now lower) Replacement: Yu Ying ( ATK DEF Rate + & Double Tactics Immunity & Deadly Attack, needs Elephant Skin Robe)
Recommended Gears: Azure Dragon Mace + Elephant Skin Robe + Musk Incense/Jade Seal
☆Reasons to use Zhuge Liang (Scourge) (dependent on the recommended weapon)
-As the only demon-type commander in the game, Zhuge Liang (Scourge) can shine in 3 maps (desert/wastelands; riveswamp; plains/grassland) instead of 2. His wind tactics specialization can also significantly boost the ACC and DMG of his wind spells, making him the best Sky Wind Fan user who doesn't have to worry too much about his ACC. Thirdly, he is the only commander who has access to the destructive wind tactics Hurricane, making him able to deal significant damage to multiple enemies. Besides all that, even though I did not include his Status Effect Immunity in my recommend skill list, he is able to fight in the daily Azure Dragon raid alone with this skill switched on (details). Last but not least, he also happens to be a Master Tax Collector, which means you should try to level him to at least LV50 and assign him to one of your largest cities, regardless if you want to include him in your team or not.
※About demon #2: Demon Jia Nanfeng is basically the same as demon Zhuge Liang and also a great choice. She does not conflict with Demon Zhuge Liang. That is to say, as long as you have enough gears to power them up, it is pretty nice to have 2 demons in your team at the same time on the desert/river maps.
Recommended Gears: Sky Wind Fan/White Crane Fan + White Lotus Suit/Liu Cheng's Fortune + Classic of Mountains and Seas
☆Reasons to use Hua Man (dependent on the recommended weapon)
-There are only 3 Ursaris in the game, and Hua Man, among all of them, has the most amazing skill set. Leading Attack can make her hit twice, and Good from Evil can significantly boost her stats as her HP goes lower. As a Ursari, she doesn't only have high DEF and high HP, her special ATK RNG also allowed her to approach some of the most annoying commanders (e.g. Lu Bu & Zhao Yun) without the concern of taking first-strike attacks.
(After the June update, Meng Huo, who is 3-cost higher than Hua Man, is now having GfE and expand AoE. It's still unclear which one of them is better, given Ursari is still pretty rare in the meta.)
Recommended Gears: Soul Staff/Black Tortoise Nunchucks + Elephant Skin Robe + Musk Incense
☆Reasons to use Shamoke (dependent on the recommended weapon)
-Shamoke is the only pantheran with a built-in Penetration Attack. As pantherans have a high ATK, high AGI and an expanded AoE RNG, it is relatively easy for Shamoke with a double ATK weapon to take out multiple enemies in a single move in the mountain/forest map.
Recommended Gears: Azure Dragon Mace/White Tiger Mace + Crit imm./Double ATK imm./Double cast imm./Elephant Skin Robe + Musk Incense
☆Reasons to use Cai Yan
-Cai Yan is by far the most popular tactician choice, followed by the crimson lotus specialist Xun Yu. All of her skills are simply amazing: Double Tactics and Double Tactics + gives her more damage output, Summon the Four Gods gives her access to the most powerful tactician tactics "Vermilion Bird", and Tactics ACC + makes her tactics more difficult to evade. Basically, she has everything that a top-tier tactician needs.
Lower replacements: Xun Yu (has Fire Tactics Specialization & tactics ACC+ & double tactics, needs Black Feather Fan + Awakened Vermilion Bird ), Li Ru (very cost-friendly, 4 skills are all very nice, needs White Crane Fan + White Lotus Suit)
Recommended Gears: Black Feather Fan + White Lotus Suit/Liu Cheng's Fortune + Sun Bin's Art of War
☆Reasons to use Lu Bu
-The man. The Legend. The unstoppable. The only character with a built-in chain attack and a built-in Ranged Attack Immunity. As I previously mentioned about Forceful Blow, it can be used to deal more damage, but when compared to first strike weapons, Lu Bu can unleash the real power and make himself a nearly physical immune character (12 tiles ATK range + first strike + chain attack + forceful blow + ranged attack immunity), which is extremely useful in ToG/Anni/PvP. But even without a first strike weapon, Lu Bu is still no doubt a beast. Plus that he has his own story, it is highly recommended to put Lu Bu in your upgrade list as early as possible.
Recommended Gears: Heroic Axe/Fire-Tip Spear + Crit imm./Double cast imm./Elephant Skin Robe + Musk Incense
☆Reasons to use Xiahou Dun (Swordsman)
-Swordsman is a curious type of unit who has 2 kinds of attack modes (physical & Swordsmanship tactics). As the most popular swordsman, Xiahou Dun, like his regular version (LC), has both Veteran and Good from Evil, 2 skills that give his stats a huge boost when his HP is low enough. The swordsman XHD has the same DEF growth compared to the regular version, but he has a much higher HP growth, which means it is always easier for the swordsman XHD to trigger his Veteran and Good from Evil with a safer amount of HP left. He also has Leading attack, that allows him to attack twice and gives him more freedom in the selection of weapons. Last but not least, he is also a market specialist who can provide you with up to 15% more coins in a city with a market.
Recommended Gears: Jiang Wei Sword/Thousand Age Sword/Xuan-Yuan Sword + Crit imm./Double cast imm./Elephant Skin Robe + Venemous Dagger
☆Reasons to use Bian Yue Xiang
-The most popular healer in Anni. If you open the stats window for Anni, in most of the time you will find the First Lady staying in the top 10. There are too many reasons for her to be the most broken healer: First, as a musician, she can decrease the incoming physical/tactic damage within an area; can recover MP for allies nearby (White Lotus Suit mages!); can deal damage with seduce and can confuse enemies with diversion; can cast rally (making her a nice choice in ToG); can buff the allies and have them regenerate 30% of HP in 3 turns (important for tank characters); can cast greater buff tactics at level 80; and can even cast a tactic with an unlimited range that can heal + remove debuffs + regenerate for multiple allies. Second, she doesn't only have Double ATK Immunity that can be paired with Kirin Robe/White Dragon Robe for immunity for the first physical attack in every turn, but also has the deadly Reach Hasten that is extremely useful in Anni/PvP. Third, her cost is so low that she's only 1 cost more expensive than Sun Qian. Last but not least, she is both a Tailor Specialist and a General Tax+ warlord, that means leveling up her to lv99 only have pros and no cons. If you want to play this game seriously and your wallet allows you to get her, it is highly recommended to get Bian Yue Xiang and level her up to Lv99 as early as possible.
Recommended Gears: Black Feather Fan + Kirin Robe/White Dragon Robe + Blue Chenopod Staff
☆Reasons to use Cao Shen (dependent on the recommended weapon)
-One of the most popular heavy cavalry choices besides Guan Yu. Like Guan Yu, he has deadly attack that that allows him to bypass crit immunity/double ATK immunity and still do a lot of damage, then Good from Evil and veteran can significantly boost his stats as his HP goes lower. He also has his special Expand ATK RNG that is not the RNG of a featherless arrow, but the ATK RNG of a ursari, giving him access to approach popular first-strike commanders like Lu Bu and Zhao Yun without the concern of getting countered. Basically, he is a more stats-based version of Guan Yu.
Recommended gears: Phoenix SpeaGold Dragon ScimitaAzure Dragon Axe + Crit imm./Double cast imm./Gold Breastplate + Musk Incense
☆Reasons to use Xiahou Ying (dependent on the recommended weapon)
-Xiahou Ying is a crossbow chariot. This alone can make him one of the best commanders in the entire game, because crossbow chariots have amazing accuracy and damage thanks to their built-in surprise Attack (unit passive), charge attack(unit passive), expand AoE (unit trait), ignore ranged immunity and crit immunity when hitting multiple enemies (coin passive). Aside from all that, Xiahou Ying also have self hasten and unstoppable to boost his DMG and ACC even more. He is also a tailor specialist who can provide you with up to 15% more coins in a city with a tailor.
Recommended gears: Azure Dragon Crossbow/White Tiger Crossbow + Crit imm./Double ATK imm./Double cast imm./Gold Breastplate + Dapple/Shadow RunneArcher's Belt
☆Reasons to use Xiao He
-Useful healers are supposed to come with a low cost, in order to leave more space for actual combat units, but Xiaohe is an exception. Even though his cost is as high as 9 (19 at LV. 99), he totally worths the cost because he does not only have the awesome Reach Hasten, but also reach focus, which can significantly increase tactics damage for the rest of the team and reduce the incoming tactics damage they receive, making him one of the best healer choices when you don't care that much about the cost (which is often not the case, especially in anni). Besides these 2 major skills, crit immunity and summon the four gods are both nice skills for a geomancer, plus that he is a market specialist that can provide you with up to 15% more coins in a city with a market. Other popular non-double attack immunity geomancer choices include Man Chong (imitate+reach focus, 2 cost lower than Xiao He); Fu Jia (reach awaken+status effect immunity, god of PvE, 4 cost lower than Xiao He).
Recommend gears: Flurry Sword + Double ATK imm./Square Suit/Liu Cheng's Fortune + Book of Qi Men Dun Jia
☆Reasons to use Liu Bang
-The mountain version of Sun Quan. Even though he has a really poor ATK/DEF/AGI growth, he is the best Grinning demon shield tank on the mountain map due to his insane MRL boost and his passives that both boost his MRL furthermore and reduce the damage he takes. Reach concentrate, reach drill and narrow escape are all really nice skills for a Grinning demon shield tank. Liu Bang also happens to be a General tax+ warlord, so you should try making him LV99 as soon as possible, if for some reason you don't want to LV your ZGL to 99. (Even if you have a LV99 Bian Yue Xiang, you still should try LV99-ing Liu Bang or ZGL, as you won't be letting Bian Yue Xiang's Tailor Specialist skill to waste.) Also, Liu Bang has a really long story mode, where you at least have to LV99 Liu Bang and Guan Ying to fully beat.
Recommended gears: Hundred Tempered Sword/Heavenly Sword + Bestial ArmoGold Breastplate + Grinning Demon Shield
☆Reasons to use Xiang Bo
-XIang Bo has the sweet Double ATK Immunity. That being said, pairing him with White Lotus Suit and MP recovery ACC/built-in MP recovery makes him invincible to the first physical attack that he takes every turn, making him a tanky healer that can even be moved to the front line to tank damage sometimes. Being a character of 15 cost makes him suitable for many teams, compared to most other healers with Double ATK Immunity.
Lower replacements: Fu Jia (status effect immunity & reach awaken, extremely useful in PvE), Sun Qian (Summon the Four Gods+Double ATK immunity, can be used in a ton of stories)
Recommended gears: Enlightening Prajna Blade + White Lotus Suit + Awakened White Tiger Orb
☆Reasons to use Zhou Lan (dependent on the recommended weapon)
-Zhou Lan is basically the best choice if you want a Phalanx non-mounted archer (That is to say, if you don't mind the cost). Just go to the stats screen of the main unit of Brawl and you'll soon notice how broken he is. As a phalanx archer, he has Expand AoE that breaks the Grinning demon shield, as well as 30% Blind attack and Silence attack that one can switch freely depending on the circumstance. However, he is strongly dependent on double attack weapons.
Recommended gears: Azure Dragon Bow/White Tiger Bow + Crit imm./Double ATK imm./DMG transfeDouble cast imm./Elephant Skin Robe + Musk Incense/Black Wind
Another (not lower) replacement: Wang Du (has Long-Range Archery&Phalanx Strike, needs Azure Dragon Bow as well)
☆Reasons to use Zhongli Mo (dependent on the recommended weapon)
-As mentioned above, solely being a crossbow chariot is already a good enough reason to make him one of the top-tiers in this game. Besides the advantages I mentioned in Xiahou Ying's part, he also has deadly attack that bypasses various defenses, and Naval Battle + that allows him to fight on an extra map. Besides this, he is also a pottery works Specialist that can provide you with up to 15% more coins in a city with a pottery workshop.
Recommended gears: Fixed Crossbow/Azure Dragon Crossbow/White Tiger Crossbow + Crit imm./Double ATK imm./Double cast imm./Gold Breastplate + Dapple/Shadow RunneArcher's Belt/Hex Mark
☆Reasons to use Xiang Yu (dependent on the recommended weapon)
-The true legend. Desperate attack allows him to attack everyone in his range at once, while Give and Take and Overwhelm boost his accuracy and damage. There is really not many things to say about Xiang Yu, besides him being the ultimate beast on the desert and snowy field map. Also, he is a Master Tax Collector, which means you should try to level him to at least LV50 and assign him to one of your largest cities, regardless if you want to include him in your team or not.
Recommended gears: Phoenix Spear + Crit imm./Double cast imm./Gold Breastplate + Raven Dragon
☆Reasons to use Dong Bai (dependent on the recommended weapon)
-The hidden gem in the WoW banner. As a 17 cost chariot, she has the nice surprise attack that gives a huge boost to her accuracy (also, she's the lowest cost commander with a built-in charge attack), and she also has deadly attack that that allows her to bypass crit immunity/double ATK immunity and still do a lot of damage. When pairing with her built-in charge attack (7% in total), she can be a great cost-friendly damage dealer. Aside from this, she is a Master Tax Collector, but her recruiting cost can be kinda tricky,
Recommended gears: Gold Dragon Scimitar + Crit imm./Double cast imm./Gold Breastplate + Dapple/Shadow RunneMusk Incense
submitted by Tan_Xiao_Feng_Sheng to rotklegendofcaocao [link] [comments]

2018.06.19 17:13 gamer_789 WO4 All Characters

A quick review of the characters that will be in Warriors Orochi 4.
No guest characters this time, only Dynasty Warriors, Samurai Warriors and Orochi series officers, plus 5 new characters including Zeus and 4 more to be revealed soon.
Character List: Warriors Orochi 3 (26) 1- Orochi 2- Da Ji 3- Taigong Wang 4- Sun Wukong 5- Fu Xi 6- Nuwa 7- Yoshitsune Minamoto 8- Kiyomori Taira 9- Himiko 10- Orochi X 11- Dodomeki 12- Gyuki 13- Sanzang 14- Benkei 15- Kaguya 16- Susano'o 17- Cyborg Nezha 18- Shuten Doji 19- Seimei Abe 20- Shennong 21- Tamamo 22- Yinglong 23- Human Nezha 24- Kyubi 25- Hundun 26- Mizuchi/Diamondback
Samurai Warriors 4-II (56) 27- Aya 28- Ginchiyo Tachibana 29- Goemon Ishikawa 30- Gracia 31- Hanbei Takenaka 32- Hanzo Hattori 33- Hideyoshi Toyotomi 34- Hisahide Matsunaga 35- Ieyasu Tokugawa 36- Ina 37- Kagekatsu Uesugi 38- Kai 39- Kanbei Kuroda 40- Kanetsugu Naoe 41- Katsuie Shibata 42- Keiji Maeda 43- Kenshin Uesugi 44- Kiyomasa Kato 45- Kojiro Sasaki 46- Kojuro Katakura 47- Koshosho 48- Kotaro Fuma 49- Kunoichi 50- Lady Hayakawa 51- Magoichi Saika 52- Masamune Date 53- Masanori Fukushima 54- Mitsuhide Akechi 55- Mitsunari Ishida 56- Motochika Chosokabe 57- Motonari Mori 58- Munenori Yagyu 59- Muneshige Tachibana 60- Musashi Miyamoto 61- Nagamasa Azai 62- Naomasa Ii 63- Naotora Ii 64- Nene 65- Nobunaga Oda 66- Nobuyuki Sanada 67- No 68- Oichi 69- Okuni 70- Ranmaru Mori 71- Sakon Shima 72- Shingen Takeda 73- Tadakatsu Honda 74- Takakage Kobayakawa 75- Takatora Todo 76- Toshiie Maeda 77- Toyohisa Shimazu 78- Ujiyasu Hojo 79- Yoshihiro Shimazu 80- Yoshimoto Imagawa 81- Yoshitsugu Otani 82- Yukimura Sanada
Dynasty Warriors 8 Empires (83) 83- Bao Sanniang 84- Cai Wenji 85- Cao Cao 86- Cao Pi 87- Cao Ren 88- Chen Gong 89- Daqiao 90- Deng Ai 91- Dian Wei 92- Diaochan 93- Ding Feng 94- Dong Zhuo 95- Fa Zheng 96- Gan Ning 97- Guan Ping 98- Guan Suo 99- Guan Xing 100- Guan Yinping 101- Guan Yu 102- Guo Jia 103- Guo Huai 104- Han Dang 105- Huang Gai 106- Huang Zhong 107- Jia Xu 108- Jia Chong 109- Jiang Wei 110- Li Dian 111- Lianshi 112- Ling Tong 113- Liu Bei 114- Liu Shan 115- Lu Xun 116- Lu Bu 117- Lu Lingqi 118- Lu Meng 119- Lu Su 120- Ma Chao 121- Ma Dai 122- Meng Huo 123- Pang Tong 124- Pang De 125- Sima Shi 126- Sima Yi 127- Sima Zhao 128- Sun Ce 129- Sun Jian 130- Sun Quan 131- Sun Shangxiang 132- Taishi Ci 133- Wang Yi 134- Wang Yuanji 135- Wei Yan 136- Wen Yang 137- Xiahou Dun 138- Xiahou Yuan 139- Xiahou Ba 140- Xiaoqiao 141- Xingcai 142- Xu Shu 143- Xu Zhu 144- Xu Huang 145- Xun Yu 146- Yuan Shao 147- Yue Jin 148- Yueying 149- Yu Jin 150- Zhang He 151- Zhang Jiao 152- Zhang Liao 153- Zhang Bao 154- Zhang Chunhua 155- Zhang Fei 156- Zhao Yun 157- Zhenji 158- Zhong Hui 159- Zhou Yu 160- Zhou Tai 161- Zhuge Dan 162- Zhuge Liang 163- Zhu Ran 164- Zhurong 165- Zuo Ci
Warriors Orochi 4 New Characters (5) 166- Zeus +4 unrevealed characters.
Total: 170 Playable Characters.
submitted by gamer_789 to dynastywarriors [link] [comments]

2018.01.11 05:31 el2mador EL2's Gamecrafting: Total War - Three Kingdoms (TW:3K) - some historical portrayals and what we can expect

Greetings everyone.
If you haven't checked it out yet, there's a huge topic up that has a lot of info you'll need to brush up about the Three Kingdoms period - from free online novels, to an entire TV series that's on Youtube.
That being said, I know a lot of players are also asking what Total War: Three Kingdoms (let's call it TW:3K) would be like in terms of gameplay and strategy, so here are some things I could point out that we can expect.
(1) Slightly similar Core units; with some specialties per faction
Think of it like Shogun - a game set in a single country, in a specific time period. Whether you played as the Oda, or Date, or Shimazu - you would still be fielding yari ashigaru, or cavalry, or samurai - but there are some differences and specialties between the different factions.
TW:3K would probably be similar - your core units would be the swordsmen (line infantry), pikemen (anti-infantry), spearmen (anti-cav), cavalry, archers, and siege weapons. This is because the game takes place solely in China for a specific time period.
The major difference though would be some special units or bonuses depending on the factions. Some examples:
(A) Shu-Han, led by Liu Bei, are the perennial underdogs or the ones characterized by leading with virtue
  • they can therefore have cheaper peasant units, training, higher public order or loyalty
  • once Liu Bei had established Shu deep in the Yi Province (west), they began to have more reliance on defending their territory by way of mountain passes, this would mean crack hill or mountain troops with major bonuses to this type of terrain
(B) Cao-Wei, led by Cao Cao, is technically your 'evil empire', characterized by an unparalleled industry and near limitless wealth
  • Cao-Wei had the largest territory by the time the Three Kingdoms had been established, and also some of the most formidable castles; because of their wealth, you might see more armored infantry or cavalry
  • bonus points for those who remember past Dynasty Warriors games wherein Wei generals like Cao Ren, Zhang Liao, or Xiahou Yuan were fully covered in plate (compared to the light armor worn by the generals of other factions)
(C) Eastern Wu, led by Sun Quan (or Sun Jian/Sun Ce), are your naval experts
  • Wu has a natural barrier in the form of the mighty Yangtze River, and they specialized in naval warfare to defend their homeland; this would mean bonuses to naval forces and recruitment
  • They also conduct amphibious or marine shock attacks, and even have officers that specialize in these actions such as Gan Ning and his pirates
(D) Other factions/leaders/characters
  • Some clans such as the Ma clan in the northwest (Ma Teng, Ma Chao), and the Gongsun Clan in the northeast (Gongsun Zan) are experts in cavalry tactics, so expect some sleek horses and massed charges
  • Some generals meanwhile are deadly with the bow and, in the novels, they are often touted as the best archers in the entire land - ie. Huang Zhong, Xiahou Yuan - so expect some bonuses to archers
  • There are also those that inspire fear and awe instantly, that you just know they'd come with intimidation/terror bonuses - ie. Lu Bu, Guan Yu, Zhang Fei
(2) Magic or no magic? Realistic or fantastic?
This is something we can debate on. Warhammer showed how the fantasy setting and magic can work in a franchise known for its historical strategy games.
Romance of the Three Kingdoms meanwhile is based on a historical event (literally 90% of it), with some little caveats and over-the-top moments thrown in for dramatic effect and superstition. For instance, you'd have Zhuge Liang conjuring up the winds, or creating Stone Mazes out of thin air; you'd have Zhang Jiao (a peasant rebellion leader) apparently being able to heal a lot of people and perform magic; there's a mystic like Zuo Ci who can drive people insane by terrorizing them even after death.
There's also the idea in the RTK novel (and subsequent games) of "One Hero against Thousands" - and this is further emphasized by Dynasty Warriors gameplay wherein you mow down countless enemy troops and generals. The announcement trailer also featured something similar wherein Lu Bu duels with Guan Yu/Zhang Fei - while the rest of the cannon fodder troops look on in awe.
Are we going to see a brilliant strategist blasting lasers from his feathered fan, or a beautiful imperial consort conjuring tornados by playing her flute - probably not - although that would be awesome.
We don't really know how CA will handle this but I'm hoping we do get a balance.
  • A purely historical game would be a disservice to RTK's legacy because it was written with both historical and fantastic/dramatic moments in mind.
  • A purely fantastical game would be out-of-place for a historical TW game, and perhaps too over-the-top like Dynasty Warriors
So finding a healthy balance would be a good idea. Have massive armies fighting it out, with the WH type Lords/Heroes able to take a lot of the common troops down, or even have some amazing bonuses/abilities (and in some cases, 'Eastern' or 'spiritual' magic).
(3) It ain't a Strategy game without actual "strategies" in place
Total War games have been known for presenting you with two ways to deal with your conquest:
  • the strategic aspect where you build cities, recruit armies, play politics, and expand
  • the tactical aspect where you fight battles, flank enemies, ambush and rout them
Romance of the Three Kingdoms (in particular the RTK game series) also follows the same thing with a more dynamic twist:
  • strategies (or plots) are actively used in battle
If you take a look at the novel, you'll note several instances wherein battles are won through the use of dynamic strategies that occur in the midst of a fight:
  • making noise to make the enemy think there's a large army instead of just a smaller one
  • emptying entire cities to lure enemies prior to an ambush
  • massive fire attacks that destroy entire invasion forces
  • challenging the enemy to lower their morale or make them more aggressive and careless
  • confusing an enemy that they'd end up unable to reinforce
  • coercing enemy generals to defect during a siege or open battle
  • attacking supply lines or defensive points that completely turn the tide
  • building tricky Stone Sentinel Mazes, fire-breathing Juggernaut mobile siege weapons, or repeating crossbows
  • or just plainly dying, having a statue built, and making an entire army retreat out of fear
There are many ways wherein strategies/plots work within a dynamic setting that characterized RTK.
For generic army-vs-army battles, this simply won't do - seeing your force on the map versus the enemy force just won't be enough. There needs to be ways wherein forces are completely hidden, small troop formations can turn the tide, fire attacks playing a massive role, and so on.
I'd say we might see more ways that strategies will come into play before and during a battle that would make the game more dynamic.
(4) Defensible terrain
This is something that is present in TW battles - you could have your units climb up a hill to get a good vantage point, or situate yourself across the river as enemies wade through the water.
In RTK - the terrain itself was a weapon of war - even moreso than TW games.
  • You had massive gates (Hu Lao Gate, Tong Gate, Si Shui Pass) that guarded entire cities and offered barely no other avenues for massed armies to attack from
  • You had mountain passes that guarded capitals, in fact, a kingdom surrendered when an enemy general crossed the mountains (Hannibal-style) and surprised them right at their capital
  • You had a massive river as a natural barrier, that meant a faction would focus their strengths and training on guarding that
  • You had supply depots, camps, and defensive points that would cause entire armies to be crippled if they are lost
There's a heavy focus on defensible terrain and the benefits they bring, as well as being able to entice enemies into pitched battles for those locations.
(5) The Ladies
Warhammer introduced us to Legendary Lords... and Legendary Ladies, and heroines, that played a role for their respective factions.
TW:3K could do something similar:
  • you had Sun Shangxiang who was a tomboy, surrounded by female bodyguards
  • Diao Chan who had the mighty Lu Bu in the palm of her hands
  • Zhen Ji, that tornado-popping, flute-playing empress
  • Zhu Rong who was the wife of Meng Huo (a barbarian chieftain) and is equally fierce
  • and many more such as Lu Lingqi, the Qiao sisters, Yue Ying, etc.
Again, it won't probably be as over-the-top as Dynasty Warriors, but we might expect female characters/heroines to play a role in the game.
(6) Changing Allegiances
When reading the novel (or playing the games based on it), or just browsing the historical records, you'd realize how RTK might just be Game of Thrones set in China due to how much backstabbing went on.
Treachery and conspiracies knew no bounds - which would lead to surrendering forces, betrayals, entire clans executed, and so on.
The game's description tells us the Grand Campaign will begin with the Coalition Forces (led by Yuan Shao, along with him are Cao Cao, Liu Bei, Sun Jian, etc) against Dong Zhuo's forces (with the chubby guy himself, mighty Lu Bu, with the Emperor held hostage).
Historically, the Coalition fragmented into warlords fighting for scraps.
  • Cao Cao would realize his ambition and take over Yuan Shao's lands
  • Liu Bei would become employed by various warlords, running away from Cao Cao, or betraying distant relatives to found his own kingdom
  • The Sun family would have their own troubles, and would play both Cao-Wei and Shu-Han for their own gains
  • And of course, around 250+ AD, we'd see a new clan rising, the Sima clan which would eventually take over China and establish the Jin Dynasty
In between these are various warlords and factions vying for control - breaking allegiances, forming new coalitions, befriending old enemies, and the like - with the goal of consolidating power.
We might see a more nuanced/detailed diplomacy screen, or perhaps even a feature that allows you to speak to specific characters/generals in the hopes of gaining them under your employ (or betraying their ruler).
(7) A wild Koei-Tecmo appears!
For those unfamiliar, Koei had been the guys behind the Romance of the Three Kingdoms, Kessen, and Dynasty Warriors games for the past decades. A couple of years ago, the company merged with Tecmo (the guys who made Ninja Gaiden and Dead or Alive) - and is now known as Koei-Tecmo.
I'm NOT sure about their working relationship with Sega - but I'm just crossing my fingers that perhaps it might be a good idea to have them on board, perhaps letting CA use some assets like portraits (or looks) of the various major figures during the era.
Koei's releases for RTK games tends to be sporadic at times (and I would even think that their focus on this franchise has waned). Meanwhile, the DW franchise is getting an open-world treatment for its next iteration.
By buddying up with Sega/CA, it would also increase interest in the time period in general, and naturally, help boost the sales of DW and others Warriors titles (which seem to be their flagship games now).
Those are the features I can think of that we might see in the game.
This is of course based on the Romance of the Three Kingdoms novel and the RTK game franchise (and partly some fantastic elements from Dynasty Warriors).
Since this is a historical TW title, we would see some of the fantasy elements toned down, but still present in some ways. A balance between historical accuracy and the dynamism and dramatic elements that were present during the time period is something we could expect.
Your thoughts, folks?
-- EL2
submitted by el2mador to totalwar [link] [comments]

2016.09.24 02:39 dtm_universal Master list of historical Asian heroes we can all learn from, teach others about, and look up to.

Who are our most bad ass historical Asian heroes that we can and should learn from / be inspired from?
Famous and not so famous ones? This sub should be a place of positive vibes, empowerment, self improvement, and not just an echo chamber of negative feelings all the time. Let's make one master list and pin this up to the top to inspire all our brethren here. I'll start things off with the obvious ones (will update the list as more are contributed):
Yue Fei
Yue Fei (24 March 1103 – 27 January 1142), courtesy name Pengju, was a Han Chinese military general who lived during the Southern Song dynasty. His ancestral home was in Xiaoti, Yonghe Village, Tangyin, Xiangzhou, Henan (in present-day Tangyin County, Anyang, Henan). He is best known for leading Southern Song forces in the wars in the 12th century between Southern Song and the Jurchen-ruled Jin dynasty in northern China before being put to death by the Southern Song government in 1142.[1] He was granted the posthumous name Wumu by Emperor Xiaozong in 1169, and later granted the posthumous title King of È (鄂王) by Emperor Ningzong in 1211. Widely seen as a patriot and national folk hero in China, since after his death, Yue Fei has evolved into a standard epitome of loyalty in Chinese culture.
Huo Yuan Jia
Huo Yuanjia (18 January 1868 – 9 August 1910),[1] courtesy name Junqing, was a Chinese martial artist and a co-founder of the Chin Woo Athletic Association, a martial arts school in Shanghai. A practitioner of the martial art mizongyi,[2] Huo is considered a hero in China for defeating foreign fighters in highly publicised matches at a time when Chinese sovereignty was being eroded by foreign imperialism, concessions and spheres of influence. Due to his heroic status, the legends and myths surrounding events in his life are difficult to discern from facts.[3]
Wong Fei Hung
Wong Fei-hung or Huang Feihong (9 July 1847 – 25 March 1924)[1] was a Chinese martial artist, physician, and folk hero, who has become the subject of numerous martial arts films and television series. He was considered an expert in the Hung Ga style of Chinese martial arts.[2] As a physician, Wong practised and taught acupuncture and other forms of traditional Chinese medicine in Po Chi Lam (宝芝林; 寶芝林; Bǎozhīlín; Bou2-zi1-lam4), a medical clinic in Guangzhou City, Guangdong Province. A museum dedicated to him was built in his birthplace in Foshan City, Guangdong Province. Among Wong's students, the more notable ones include Lam Sai-wing (Lin Shirong), Leung Foon (梁寬; Liang Kuan), Dang Fong (Deng Fang), and Ling Wan-kai (凌雲階; Ling Yunjie). Wong is sometimes incorrectly identified as one of the "Ten Tigers of Canton". His father, Wong Kei-ying, was one of the ten but Wong himself was not. Wong is also sometimes referred to as the "Tiger after the Ten Tigers".[3]
Zheng Chenggong, better known in the West by his Hokkien honorific Koxinga or Coxinga, was a Chinese-Japanese Ming loyalist who resisted the Qing conquest of China's southeastern coast. Conquering the Dutch outposts on Taiwan,[2] he established a dynasty which ruled the island as the Kingdom of Tungning.
Sun Tzu
Sun Tzu (/ˈsuːnˈdzuː/;[2] also rendered as Sun Zi) was a Chinese general, military strategist, and philosopher who lived in the Spring and Autumn period of ancient China. Sun Tzu is traditionally credited as the author of The Art of War, a widely influential work of military strategy that has affected both Western and Eastern philosophy. Aside from his legacy as the author of The Art of War, Sun Tzu is revered in Chinese and Asian culture as a legendary historical figure. His birth name was Sun Wu, and he was known outside of his family by his courtesy name Changqing. The name Sun Tzu by which he is best known in the West is an honorific which means "Master Sun". Sun Tzu's historicity is uncertain. Sima Qian and other traditional historians placed him as a minister to King Helü of Wu and dated his lifetime to 544–496 BC. Modern scholars accepting his historicity nonetheless place the existing text of The Art of War in the later Warring States period based upon its style of composition and its descriptions of warfare.[3] Traditional accounts state that the general's descendant Sun Bin also wrote a treatise on military tactics, also titled The Art of War. Since both Sun Wu and Sun Bin were referred to as Sun Tzu in classical Chinese texts, some historians believed them identical prior to the rediscovery of Sun Bin's treatise in 1972. Sun Tzu's work has been praised and employed throughout East Asia since its composition. During the twentieth century, The Art of War grew in popularity and saw practical use in Western society as well. It continues to influence many competitive endeavors in Asia, Europe, and America including culture, politics,[4][5] business,[6] and sports,[7] as well as modern warfare.
Guan Yu
Guan Yu (died 220 CE),[1][2] courtesy name Yunchang, was a general serving under the warlord Liu Bei in the late Eastern Han dynasty. He played a significant role in the civil war that led to the collapse of the dynasty and the establishment of the state of Shu Han – founded by Liu Bei – in the Three Kingdoms period. After Liu Bei gained control of Yi Province in 214 CE, Guan Yu remained in Jing Province to govern and defend the area for about seven years. In 219 CE, while he was away fighting Cao Cao's forces at the Battle of Fancheng, Liu Bei's ally Sun Quan broke the Sun–Liu alliance and sent his general Lü Meng to invade and conquer Liu Bei's territories in Jing Province in a stealth operation. By the time Guan Yu found out about the loss of Jing Province after his defeat at Fancheng, it was too late. He was subsequently captured in an ambush by Sun Quan's forces and executed.[3] As one of the best known Chinese historical figures throughout East Asia, Guan's true life stories have largely given way to fictionalised ones, most of which are found in the historical novel Romance of the Three Kingdoms or passed down the generations, in which his deeds and moral qualities have been lionised. Guan is respected as an epitome of loyalty and righteousness. Guan Yu was deified as early as the Sui dynasty and is still worshipped by many Chinese people today in China, Taiwan, Hong Kong, and among many overseas Chinese communities. In religious devotion he is reverentially called the "Divus Guan" (Guāndì) or "Lord Guan" (Guāngōng). He is a deity worshipped in Chinese folk religion, popular Confucianism, Taoism, and Chinese Buddhism, and small shrines to Guan are almost ubiquitous in traditional Chinese shops and restaurants. His hometown Yuncheng has also named its airport after him.
Yi Sun Sin
Yi Sun-sin (Hunminjeongeum: 이순신; hanja: 李舜臣; April 28, 1545 – December 16, 1598) was a Korean naval commander, famed for his victories against the Japanese navy during the Imjin war in the Joseon Dynasty, and is well-respected for his exemplary conduct on and off the battlefield not only by Koreans, but by Japanese admirals as well.[1] Military historians have placed General Yi Sun-Sin on par with Admiral Horatio Nelson as arguably the greatest naval commander in history for his undefeated record against seemingly insurmountable odds despite no background in naval training.[2][3][4] His title of Samdo Sugun Tongjesa (삼도 수군 통제사 ; 三道水軍統制使), literally meaning "Naval Commander of the Three Provinces," was the title for the commander of the Korean navy until 1896. Perhaps his most remarkable military achievement occurred at the Battle of Myeongnyang. Outnumbered 133 warships to 13, and forced into a last stand with only his minimal fleet standing between the Japanese Army and Seoul, he still managed to leave 31 of the 133 Japanese warships either destroyed or impaired, without losing a single ship of his own.[5] Despite never having received naval training or participating in naval combat prior to the war, and constantly being outnumbered and outsupplied, he went to his grave as one of few admirals in world history who remained undefeated after commanding as many naval battles as he did (at least 23).[6][7] Yi died at the Battle of Noryang on December 16, 1598. With the Japanese army on the verge of being completely expelled from the Korean Peninsula, he was mortally wounded by a single bullet. His famous dying words were, "The battle is at its height...beat my war not announce my death." The royal court eventually bestowed various honors upon him, including a posthumous title of Chungmugong (충무공; 忠武公; Duke of Loyalty and Warfare), an enrollment as a Seonmu Ildeung Gongsin (선무일등공신; 宣武一等功臣; First-class military order of merit during the reign of Seonjo), and two posthumous offices, Yeonguijeong (영의정; 領議政; Prime Minister), and the Deokpung Buwongun (덕풍부원군; 德豊府院君; The Prince of the Court from Deokpung). Yi remains a venerated hero among Koreans today.
Choi Yeong Eui (Mas Oyama)
Masutatsu Oyama (大山 倍達 Ōyama Masutatsu?, born Choi Yeong-eui (Hangul: 최영의 Hanja: 崔永宜); July 27, 1923 – April 26, 1994), more commonly known as Mas Oyama, was a karate master who founded Kyokushin Karate, considered the first and most influential style of full contact karate.[4][5] A Zainichi Korean, he spent most of his life living in Japan and acquired Japanese citizenship in 1964. He was an alumnus of Waseda University.[6]
Miyamoto Musashi
Miyamoto Musashi (宮本 武蔵?, c. 1584 – June 13, 1645), also known as Shinmen Takezō, Miyamoto Bennosuke or, by his Buddhist name, Niten Dōraku,[1] was an expert Japanese swordsman and rōnin. Musashi, as he was often simply known, became renowned through stories of his excellent and unique double bladed swordsmanship and undefeated record in his 60 duels (next to "only" 33 of Itō Ittōsai). He was the founder of the Hyōhō Niten Ichi-ryū or Niten-ryū style of swordsmanship and in his final years authored The Book of Five Rings (五輪の書 Go Rin no Sho?), a book on strategy, tactics, and philosophy that is still studied today.
Hattori Hanzo
Hattori Hanzō (服部 半蔵?, ~1542[1] – November 4, 1596), also known as Hattori Masanari (服部 正成?), was a famous ninja of the Sengoku era, credited with saving the life of Tokugawa Ieyasu and then helping him to become the ruler of united Japan.[2][3] Today, he is often a subject of varied portrayal in modern popular culture.
Tran Hung Dao
Trần Hưng Đạo (1228–1300) was the Supreme Commander of Vietnam during the Trần Dynasty.[1][2] Born Prince Trần Quốc Tuấn (陳國峻), he commanded the Đại Việt armies that repelled three major Mongol invasions in the 13th century.[3] His multiple victories over the mighty Mongol Yuan Dynasty under Kublai Khan are considered among the greatest military feats in world history. General Trần Hưng Đạo’s military brilliance and prowess are reflected in many warfare treatises that he authored. Trần Hưng Đạo is regarded as one of the most accomplished military tacticians in history.
Trung Sisters
The Trưng sisters (c. 12 – c.43 AD) were Vietnamese military leaders who ruled for three years after rebelling in 40 AD against the first Chinese domination of Vietnam. They are regarded as national heroines of Vietnam. Their names were Trưng Trắc (徵側) and Trưng Nhị (徵貳). The sisters were born in Jiaozhi, a commandery of the Han dynasty (and in modern Northern Vietnam). The dates of their births are unknown, but Trưng Trắc was older than Trưng Nhị. The exact dates of their deaths are also unknown but both died around 43 AD after a battle against an army led by Ma Yuan.
Lapu-Lapu (fl. 1521) was a ruler of Mactan in Visayas. Modern Philippine society regards him as the first Filipino hero because he was the first native to resist Spanish colonization. He is best known for the Battle of Mactan that happened at dawn on April 27, 1521, where he and his soldiers defeated Ferdinand Magellan. The battle ended Magellan's expedition and delayed the Spanish occupation of the islands by over forty years until the expedition of Miguel López de Legazpi in 1564. Monuments to Lapu-Lapu have been built in Manila and Cebu while the Philippine National Police and the Bureau of Fire Protection use his image. Besides being a rival of Rajah Humabon of Cebu, little is known about the life of Lapu-Lapu. The only existing documents about his life are those written by Antonio Pigafetta. His name, origins, religion, and fate are still a matter of controversy. Lapu-Lapu is also known under the names Çilapulapu,[1] Si Lapulapu,[2] Salip Pulaka,[3] Cali Pulaco,[4] and Lapulapu Dimantag.[5]
Genghis Khan
Genghis Khan (/ˈdʒɛŋɡɪs ˈkɑːn/, often pronounced /ˈɡɛŋɡɪs ˈkɑːn/;,[4][5] Mongolian: Чингис хаан, Çingis hán; Mongolian pronunciation: [t͡ʃʰiŋɡɪs xaːŋ] ( listen)) c. 1162 – August 18, 1227, born Temüjin, was the founder and Great Khan (Emperor) of the Mongol Empire, which became the largest contiguous empire in history after his death. He came to power by uniting many of the nomadic tribes of Northeast Asia. After founding the Empire and being proclaimed "Genghis Khan", he started the Mongol invasions that conquered most of Eurasia. Campaigns initiated in his lifetime include those against the Qara Khitai, Caucasus, and Khwarazmian, Western Xia and Jin dynasties. These campaigns were often accompanied by wholesale massacres of the civilian populations – especially in the Khwarazmian and Western Xia controlled lands. By the end of his life, the Mongol Empire occupied a substantial portion of Central Asia and China. Before Genghis Khan died, he assigned Ögedei Khan as his successor and split his empire into khanates among his sons and grandsons.[6] He died in 1227 after defeating the Western Xia. He was buried in an unmarked grave somewhere in Mongolia.[7] His descendants extended the Mongol Empire across most of Eurasia by conquering or creating vassal states in all of modern-day China, Korea, the Caucasus, Central Asia, and substantial portions of modern Eastern Europe, Russia, and Southwest Asia. Many of these invasions repeated the earlier large-scale slaughters of local populations. As a result, Genghis Khan and his empire have a fearsome reputation in local histories.[8] Beyond his military accomplishments, Genghis Khan also advanced the Mongol Empire in other ways. He decreed the adoption of the Uyghur script as the Mongol Empire's writing system. He also practiced meritocracy and encouraged religious tolerance in the Mongol Empire while unifying the nomadic tribes of Northeast Asia. Present-day Mongolians regard him as the founding father of Mongolia.[9] Although known for the brutality of his campaigns[10] and considered by many to have been a genocidal ruler, Genghis Khan is also credited with bringing the Silk Road under one cohesive political environment. This brought communication and trade from Northeast Asia into Muslim Southwest Asia and Christian Europe, thus expanding the horizons of all three cultural areas.
submitted by dtm_universal to aznidentity [link] [comments]

Song Seung Hun Dating Chinese Actress Liu Yifei, Who is ... Crystal Liu Yifei, boyfriend Song SeungHeon 송승헌50 Shades of Grey Sex in 'Third Way of Love' Song Seung Hun and Liu Yifei have broken up after 3 years of dating Kris Wu Yi Fan (WYF) & Crystal Liu Yi Fei (LYF) - YouTube 160126 劉亦菲 Dior Poison Girl 香水發布派對 Liu Yifei Dior Poison Girl Party

2 Years In Relationship, Liu Yifei and Song Seung-hun ...

  1. Song Seung Hun Dating Chinese Actress Liu Yifei, Who is ...
  2. Crystal Liu Yifei, boyfriend Song SeungHeon 송승헌50 Shades of Grey Sex in 'Third Way of Love'
  3. Song Seung Hun and Liu Yifei have broken up after 3 years of dating
  4. Kris Wu Yi Fan (WYF) & Crystal Liu Yi Fei (LYF) - YouTube
  5. 160126 劉亦菲 Dior Poison Girl 香水發布派對 Liu Yifei Dior Poison Girl Party

Showbiz Korea-SONG SEUNG-HEON & LIU YIFEI DATING RUMORS CONFIRMED!(송승헌,대륙의 여신 유역비와 열애) - Duration: 1:24. ARIRANG K-POP 16,193 views 1:24 Song Seung Hun and Liu Yifei have broken up after 3 years of dating Source: Allkpop In Jan. of 2015, Korean actor Song Seung Hun had collaborated on a film with Chinese actress Liu Yifei. Despite months after the film ended, reports claim th... 160126 劉亦菲 Dior Poison Girl 香水發布派對 160126 Liu Yifei Dior Poison Girl Party Soirée Poison Girl L’ensorceleuse Camille Rowe, le nouveau cr. Paris Match ☞ Liu Yi Fei Official ... The rumour said that Wu Yi Fan and Liu Yi Fei will role a movie 'Ice Fantasy'. Is it true? If yes, I'll be really really happy! ^^ because they're match toge...